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July 8, 2020
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Updates » Business/Marketing
Jedi: Fallen Order sells almost 8 million copies to beat EA expectations  
by Chris Kerr [01.31.20]
Star Wars Jedi: Fallen Order has surpassed the expectations of publisher EA after selling roughly 8 million units in six weeks.
Console/PC, Business/Marketing

Wizards of the Coast details new studio led by former BioWare developers  
by Chris Kerr [01.31.20]
It's been nearly a year since the company announced it had hired former BioWare developer James Ohlen to lead a new opening in Austin, Texas, and now we finally know more about the venture.
Production, Business/Marketing

Google responds to Stadia complaints over lack of announcements 1
by Chris Kerr [01.31.20]
Google has responded to recent complaints from Stadia owners who feel the company has left them in the dark following the launch of the platform.
Console/PC, Business/Marketing

The Oculus Store made almost $5 million on Christmas Day 3
by Chris Kerr [01.30.20]
Facebook CEO Mark Zuckerberg believes the virtual reality ecosystem is making progress after customers spent nearly $5 million on the Oculus Store on Christmas Day.
Console/PC, Business/Marketing

Amplifier Game Invest opens new Seattle studio CC7 Entertainment 1
by Chris Kerr [01.30.20]
Amplifier Game Invest has opened a new development studio in Seattle called CC7 Entertainment that will focus on the creation of "big action experiences" for PC and consoles.
Console/PC, Production, Business/Marketing

The Nintendo Switch has surpassed 52 million lifetime sales  
by Chris Kerr [01.30.20]
The Nintendo Switch has sold 52.48 million units worldwide, becoming the company's third best-selling home console of all time.
Console/PC, Business/Marketing

Profits and sales up at Nintendo as Switch continues momentum  
by Chris Kerr [01.30.20]
Net sales and profits have been given a boost at Nintendo thanks to the continued success of the Switch, which has just surpassed 52 million lifetime sales. 
Console/PC, Smartphone/Tablet, Business/Marketing

GDC State of the Industry: Devs torn on whether subscription services devalue games  
by Staff [01.29.20]
'Payback rates for most content creators in subscription-based models cannot justify the cost to make the products subscribers use,' writes one respondent in the GDC 2020 State of the Industry report.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing, Whitepaper, GDC

Crunch and 'extended hours' both down in latest IGDA dev satisfaction survey  
by Alissa McAloon [01.29.20]
The IGDA reports inspiring shifts in several common areas of concern, noting positive changes in crunch and diversity from 2017 to 2019.
Programming, Art, Audio, Design, Production, Business/Marketing

Today's your last day to get your early registration discount for GDC 2020!  
by Staff [01.29.20]
Early registration for the 2020 Game Developers Conference ends Wednesday, January 29th at 11:59 PM Pacific, so take the opportunity to save money on your pass by registering now at a discounted rate!
Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Com2us and Skybound will partner on new The Walking Dead mobile game  
by Chris Kerr [01.29.20]
South Korean developer-publisher Com2us has led a new funding round into Skybound Entertainment, and will partner with the company on a new The Walking Dead mobile game.
Smartphone/Tablet, Production, Business/Marketing

Mobile publishing platform Coda secures $4 million to expand operations  
by Chris Kerr [01.29.20]
Mobile game publishing platform Coda has raised $4 million in seed funding from London Venture Partners.
Smartphone/Tablet, Business/Marketing

Avakin Life developer Lockwood Publishing opens Lisbon studio  
by Chris Kerr [01.29.20]
The new office will apparently create 30 new jobs in the region and is due to officially open its doors in March 2020.
Smartphone/Tablet, Production, Business/Marketing

Untitled Goose Game dev will donate 1 percent of income to Indigenous Australians  
by Chris Kerr [01.29.20]
Australian developer House House has pledged to donate at least 1 percent of its income to the nation's Indigenous groups as part of the 'Pay the Rent' initiative.
Console/PC, Production, Business/Marketing

Dauntless dev Phoenix Labs acquired by Singaporean game company Garena  
by Alissa McAloon [01.28.20]
Garena has acquired Dauntless developer Phoenix Labs for an undisclosed sum, bringing the studio and its entire team of 100+ developers under the Singapore-based company's control.
Console/PC, Business/Marketing

The State Of Game Discoverability: January 2020 2
by Simon Carless [01.28.20]
Following my other recent pieces, I have a whole bunch of follow-ups and interesting links for this article which help define the state of game discoverability in January 2020.
Console/PC, Indie, Design, Business/Marketing

Sega will be at GDC 2020 to deliver a unique postmortem of the Genesis Mini!  
by Staff [01.28.20]
At GDC 2020 in March Sega Games' Yosuke Okunari and M2 CEO Naoki Horii will share insights into the inception and realization of the project that (in a sense) brought Sega back to the console market! 
Console/PC, Business/Marketing, GDC

PSA: Tomorrow's your last day to get your early registration discount for GDC 2020!  
by Staff [01.28.20]
Early registration for the 2020 Game Developers Conference ends Wednesday, January 29th at 11:59 PM Pacific, so take the opportunity to save money on your pass by registering now at a discounted rate!
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Business/Marketing, GDC

ArtCraft nets $11.7 million to boost Crowfall development ahead of launch  
by Chris Kerr [01.28.20]
Crowfall developer ArtCraft Entertainment has secured $11.7 million in funding as it prepares to officially launch the MMO.
Console/PC, Production, Business/Marketing

Rocket League left behind on macOS and Linux due to DirectX 11 shift 2
by Chris Kerr [01.28.20]
Rocket League developer Psyonix has explained its decision to end support for the MacOS and Linux version of the game.
Production, Business/Marketing