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July 11, 2020
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Updates » Business/Marketing
Video Game Deep Cuts: A Pedestrian Mario Paint Pagan  
by Gamasutra Staff [02.08.20]
Latest links include a look at The Pedestrian, the people composing music in Mario Paint, the odd 'dead MMO' setting of PAGAN: Autogeny, streaming legality & Valentine's Day gaming for couples.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

King's Sabrina Carmona wants more women in game dev leadership 4
by Staff [02.07.20]
Senior producer Sabrina Carmona is coming to GDC to show you how to diversify your studio and get more women into leadership! Here, she opens up about why that's important and her own career in games.
Social/Online, Smartphone/Tablet, Production, Business/Marketing, GDC

Nexon Korea agrees to 6.8% pay rise after talks with union  
by Chris Kerr [02.07.20]
Maplestory publisher Nexon Korea has agreed to raise the average wage of its employees by 6.8 percent in 2020 after holding talks with labor union Starting Point. 
Business/Marketing

Facebook expects coronavirus outbreak to impact Oculus Quest production  
by Chris Kerr [02.07.20]
Facebook has warned that production of its standalone Oculus Quest virtual reality headset will be affected by the coronavirus outbreak.
VR, Production, Business/Marketing

From Amazon to Unity, take advantage of great sponsored content at GDC!  
by Staff [02.06.20]
Amazon, Google, Unity, and other industry leaders are presenting interesting sponsored talks during GDC 2020, touching on everything from AI Dungeon to porting Destiny 2 to Stadia!
Console/PC, Indie, Business/Marketing, GDC

Profits flat at Bandai Namco as video game sales dip slightly  
by Chris Kerr [02.06.20]
Bandai Namco has posted its financials for the nine months ended December 31, 2019, and both net sales and profits remained fairly flat.
Console/PC, Smartphone/Tablet, Business/Marketing

Steam brought in 95 million monthly active users in 2019  
by Chris Kerr [02.06.20]
Steam attracted close to 95 million monthly active users (MAUs) during 2019, which is a notable increase on the 90 million MAUs it clocked in 2018.
Console/PC, Business/Marketing

Switch production delayed in China due to coronavirus outbreak  
by Chris Kerr [02.06.20]
Nintendo has told consumers in Japan to expect Switch production and shipping delays as a result of the coronavirus outbreak.
Console/PC, Production, Business/Marketing

Rod Fergusson is jumping from Gears of War to Diablo  
by Bryant Francis [02.05.20]
Rod Fergusson is saying "goodbye" to Gears of War and "hello" to the hellfire of Diablo.
Console/PC, Business/Marketing

Video: Why forums can be great for indie discoverability and community  
by Staff [02.05.20]
In this 2019 GDC talk, Stray Fawn Studio's Philomena Schwab explains how forums (and useful plugins) can still be useful for indie devs looking to build stable online communities around their games.
Social/Online, Indie, Business/Marketing, Video, Vault

Code Vein passes 1 million sales in under five months  
by Chris Kerr [02.05.20]
Bandai Namco's open world action RPG Code Vein has sold 1 million copies worldwide in under five months.
Console/PC, Business/Marketing

Improbable has purchased online game hosting company Zeuz  
by Chris Kerr [02.05.20]
SpatialOS developer Improbable has purchased online game hosting company Zeuz for an undisclosed fee.
Console/PC, Production, Business/Marketing

Phil Spencer claims Amazon and Google are 'main competitors' to Xbox 2
by Chris Kerr [02.05.20]
Xbox head Phil Spencer has suggested Sony and Nintendo are no longer the company's main competition in the world of games.
Console/PC, Business/Marketing

Digital games driving growth at Sega as packaged titles underperform  
by Chris Kerr [02.05.20]
Both sales and profits are up at Sega Sammy, which said its video game business "performed solidly" during the quarter.
Console/PC, Smartphone/Tablet, Business/Marketing

Get a job: Yacht Club Games is hiring a Marketing/Community Manager  
by Staff [02.04.20]
Yacht Club Games is looking for a Marketing/Community Manager to serve as the link between Yacht Club’s teams and Shovel Knight players and fans while engaging and empathizing with all stakeholders!
Business/Marketing, Recruitment

Don't Miss: A Classic Postmortem on how Maxis avoided sequel-itis on The Sims 2 1
by Lucy Bradshaw [02.04.20]
The Sims franchise has launched several sequels and spin-offs since getting its start 20 years ago today, so here's a look at how the team conquered challenges when making the first The Sims sequel.
Console/PC, Design, Production, Business/Marketing

GDC Arcade Play showcases contemporary arcade cabinets for all to try!  
by Staff [02.04.20]
GDC 2020 attendees are invited to GDC Arcade Play, a new community space dedicated to giving you the chance to check out the newest physical arcade and pinball games from Sega, Raw Thrills, and more!
Console/PC, Business/Marketing, GDC

Fable Fortune is being shut down two years after launch 1
by Chris Kerr [02.04.20]
Fable Fortune, the freemium digital card game set in the Fable universe, is shutting down after two years.
Console/PC, Business/Marketing

First ever UK Games Industry Census highlights need for more diversity 1
by Chris Kerr [02.04.20]
UKIE has launched the UK Games Industry Census to deliver a comprehensive assessment of diversity within the UK games industry.
Production, Business/Marketing

Blog: Lessons and statistics after four years as an indie developer  
by Gamasutra Community [02.04.20]
A look at four years of running an indie studio, including some statistics and a few lessons learned.
Design, Production, Business/Marketing