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July 11, 2020
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Updates » Business/Marketing
Former Nike and Zynga exec Adam Sussman named president of Epic Games  
by Chris Kerr [02.13.20]
Nike's former chief digital officer and head of global strategy Adam Sussman has been named president of Fortnite developer Epic Games.
Console/PC, Business/Marketing

Smilegate, Sony, and Tencent partner to give Crossfire the movie treatment  
by Chris Kerr [02.13.20]
Sony Pictures has partnered with South Korean developer Smilegate and Tencent to create a movie based on the popular free-to-play shooter Crossfire.
Production, Business/Marketing

Angry Birds franchise can't prevent profits slipping at Rovio  
by Chris Kerr [02.13.20]
Profits are down at Angry Birds maker Rovio despite some growth in the company's games business.
Smartphone/Tablet, Business/Marketing

Epic's Sweeney: Game companies should be platform agnostic, 'divorce' from politics 10
by Kris Graft [02.12.20]
Epic Games head Tim Sweeney offers a blunt but candid discussion on the current state of the video game business, and what the game industry needs to do see real growth in the decade ahead.
Console/PC, Social/Online, Business/Marketing

Former BioWare scribe Drew Karpyshyn joins Archetype Entertainment  
by Chris Kerr [02.12.20]
Former BioWare scribe Drew Karpyshyn has been appointed lead writer at Archetype Entertainment, the new game studio formed by Wizards of the Coast.
Production, Business/Marketing

EA handing Need for Speed franchise back to Criterion 1
by Chris Kerr [02.12.20]
EA is handing the Need for Speed franchise back to Criterion Games and turning current franchise custodian Ghost Games into an engineering support studio.
Production, Business/Marketing

Fledgling mobile studio Double Loop secures $2.5 million in seed funding  
by Chris Kerr [02.12.20]
Fledgling mobile studio Double Loop Games has netted over $2.5 million in seed funding from London Venture Partners and 1UP Ventures.
Smartphone/Tablet, Production, Business/Marketing

Activision Blizzard pulls support for Nvidia's GeForce Now streaming platform 2
by Chris Kerr [02.12.20]
UPDATE: Nvidia has now explained why Activision Blizzard pulled support for GeForce Now, and claimed the situation was the result of a fairly innocuous "misunderstanding." 
Business/Marketing

Video: Monetization design and overcoming the dark side of gacha  
by Staff [02.11.20]
In this 2019 GDC talk, Pixonic's Vladimir Krasilnikov discusses how a drastic change to the in-game economy of War Robots brought amazing financial results but ultimately upset the community too much.
Console/PC, Social/Online, Smartphone/Tablet, Design, Business/Marketing, Video, Vault

GDC 101 is the place to be if you want to learn to make the most of GDC  
by Staff [02.11.20]
Whether you're a first-time attendee or you've been coming for years, GDC is a big event, and sometimes it's nice to get a crash course in what to see and do while you're at the show! 
Console/PC, Indie, Business/Marketing, GDC

Clash of Clans maker Supercell to 'significantly' cut back on hiring  
by Chris Kerr [02.11.20]
Clash of Clans developer Supercell will slow down its employee growth significantly in a bid to preserve its company culture as it enters its second decade of existence. 
Production, Business/Marketing

Atari acquires Wonder assets to expand capabilities of VCS console  
by Chris Kerr [02.11.20]
Atari has acquired all an exclusive license for all the assets of gaming company Wonder for an undisclosed fee.
Console/PC, Production, Business/Marketing

Game development agency Amber opens support studio in Mexico  
by Chris Kerr [02.11.20]
Full-service game development agency Amber has opened a new support studio in Guadalajara, Mexico.
Production, Business/Marketing

'Games need to find players': Phil Spencer talks Game Pass, Series X as next gen looms  
by Alissa McAloon [02.10.20]
“Our job as a platform is to create the broadest platform for gamers so they can find the broadest set of games that they can go play," Xbox chief Phil Spencer says in a recent chat.
Console/PC, Social/Online, Business/Marketing

Video: How the Nyamakop team broke into game dev from Africa  
by Staff [02.10.20]
At GDC 2019 Nyamakop's Ben Myres and Cukia Kimani delve into the unique challenges and opportunities of making games in an African country and explore the notion of 'breaking into' indie games today.
Indie, Business/Marketing, Video, Vault

IronSource opens mobile studio Supersonic Games to create ad-based games  
by Chris Kerr [02.10.20]
Mobile marketing company IronSource has launched a new mobile game studio called Supersonic Games.
Production, Business/Marketing

The New Zealand games industry has doubled its annual revenue in two years  
by Chris Kerr [02.10.20]
The New Zealand games industry has more than doubled its annual revenue in the space of two years, according to a report from the New Zealand Game Developers Association.
Production, Business/Marketing

Blog: How my sci-fi adventure Aquamarine found Kickstarter success  
by Gamasutra Community [02.10.20]
As the Kickstarter for my sci-fi survival adventure Aquamarine teeters on the brink of success, I look back at how I got to this point and how my past failures made it all possible.
Production, Business/Marketing

THQ Nordic opens Slovakian studio Nine Rocks Games  
by Chris Kerr [02.10.20]
THQ Nordic has opened its third studio in as many weeks after cutting the ribbon on Slovakian developer Nine Rocks Games.
Production, Business/Marketing

Spec Ops: The Line developer Yager nets minority investment from Tencent  
by Chris Kerr [02.10.20]
Tencent has made an undisclosed minority investment in Spec Ops: The Line developer Yager.
Production, Business/Marketing