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November 20, 2018
arrowPress Releases
  • Editor-In-Chief:
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  • Contributors:
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    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
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Updates » Business/Marketing
China's ongoing game license freeze prompts decline in market forecast  
by Alissa McAloon [11.14.18]
The market analysis firm Niko Partners has adjusted its 2018 forecast for PC and mobile game revenue in China, dropping those predictions by 3.8 percent and 2.4 percent respectively.
Console/PC, Social/Online, Smartphone/Tablet, Business/Marketing

Koch Media acquisition driving record sales at THQ Nordic  
by Chris Kerr [11.14.18]
The company attributed a sizable upswing in net sales to the recent acquisitions of Koch Media and Deep Silver, along with a positive showing from its own game roster. 
Console/PC, Production, Business/Marketing

Jam City signs multi-year game dev partnership with Disney  
by Chris Kerr [11.14.18]
The deal means Jam City now has the rights to create mobile games based on characters and stories from both Pixar and Walt Disney Animation Studios. 
Smartphone/Tablet, Business/Marketing

THQ Nordic acquires Coffee Stain and Bugbear Entertainment  
by Chris Kerr [11.14.18]
THQ Nordic has agreed to acquire Coffee Stain Studios and Bugbear Entertainment in two separate deals. 
Production, Business/Marketing

Senators ask FTC to investigate malicious ads in apps geared for kids  
by Emma Kidwell [11.13.18]
Several Senators have urged the Federal Trade Commission (FTC) to investigate the practice of monetizing kids' mobile games and apps.
Smartphone/Tablet, Business/Marketing

Rob Dyer hired as COO of Capcom USA  
by Alissa McAloon [11.13.18]
Dyer's resume includes leadership positions at companies like Sony Computer Entertainment America, Zynga, Eidos Interactive, and more spread across the last 25 years.
Business/Marketing

Blog: How I managed to ship 6000 copies and stay in business  
by Gamasutra Community [11.13.18]
One year ago I was struggling to stay in business after failing to sell 700 copies of my game. Now, I'm working on my next project after releasing a major update to the original. Here's what happened.
Console/PC, Production, Business/Marketing

Hacker gets $20K from Valve for unearthing bug that generates free Steam keys 4
by Chris Kerr [11.13.18]
Valve has paid a $20,000 'bug bounty' to security researcher Artem Moskowsky after he discovered a bug that would've let people generate Steam game codes for free.
Console/PC, Business/Marketing

Nintendo wins out in legal battle against ROM sites  
by Chris Kerr [11.13.18]
Nintendo's legal battle against the owners of ROM websites LoveROMS and LoveRetro is coming to an end, and the Japanese console maker has come out on top.
Console/PC, Business/Marketing

Xbox chief Phil Spencer taking on a 'bigger role' in fixing the Microsoft Store 2
by Emma Kidwell [11.12.18]
Xbox chief Phil Spencer discussed how he would like to fix the Microsoft Store to make game content more discoverable and easy to find.
Console/PC, Design, Business/Marketing

Physical copies of Hollow Knight cancelled  
by Emma Kidwell [11.12.18]
Skybound games announced last week that it would no longer be partnering with Team Cherry to bring physical versions of Hollow Knight to retail shelves after the deal reportedly fell through.
Console/PC, Indie, Business/Marketing

Mobile publisher Flaregames lays off 45 staff  
by Alissa McAloon [11.12.18]
Flaregames has laid off a portion of its staff during a restructure that has also resulted in the departure of its CEO.
Smartphone/Tablet, Business/Marketing

Blog: Invigorating our local game developer community 2
by Gamasutra Community [11.12.18]
It can be difficult to invigorate a local community of game developers, but the benefits to a dynamic and tight-knit community are too numerous to pass on.
Business/Marketing

Mouse and keyboard support arriving on Xbox One this week  
by Chris Kerr [11.12.18]
Microsoft is bringing mouse and keyboard support to the Xbox One on November 14, after initially announcing the move back in September.
Console/PC, Programming, Business/Marketing

Video Game Deep Cuts: A Quiet Man, With Trivial Credits 1
by Gamasutra Staff [11.11.18]
This week's highlights include a look at the baffling The Quiet Man, a piece on HQ Trivia's struggles to continue its success, and a look at how credits in video games still aren't going quite right.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Obsidian, inXile acquired by Microsoft Studios 4
by Gamasutra Staff [11.10.18]
Microsoft has announced the acquisition of RPG-centric studios Obsidian and inXile Entertainment, as part of a host of announcements at its X08 event in Mexico.
Console/PC, Social/Online, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Blog: My time at Telltale Games 3
by Gamasutra Community [11.09.18]
I worked QA at Telltale games during Tales from the Borderlands, Game of Thrones, and Minecraft. I was a regular QA tester, and it was my first job in the industry.
Business/Marketing

Strategy guide publisher Prima Games is shutting down  
by Alissa McAloon [11.09.18]
The shutdown comes as a result of what parent company DK described as a “significant decline” in its video game business.
Business/Marketing

HTC targeting businesses as Vive Focus headset launches worldwide  
by Chris Kerr [11.09.18]
HTC's standalone Vive Focus virtual reality headset, which initially launched in China, has now been rolled out worldwide. 
VR, Business/Marketing

German government to establish $57 million games fund  
by Chris Kerr [11.09.18]
The German government will establish a €50 million ($56.7 million) games fund to help drive the country's creative industry.
Production, Business/Marketing