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February 18, 2019
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Updates » Business/Marketing
For Activision, giving up Destiny 2 was the result of 'missed financial expectations'  
by Alissa McAloon [02.13.19]
Before that point, Activision was concerned about ongoing Destiny support “tying up one of our scarcest resources, which is developer time."
Console/PC, Business/Marketing

Come to GDC and see how VR was used to build a 'micro-amusement park'  
by Staff [02.13.19]
Last year the team at Two Bit Circus opened an innovative interactive 'micro-amusement park' in L.A. that's full of wild VR experiences, and now they're coming to GDC 2019 to show you how they did it!
VR, Design, Business/Marketing, GDC

Australian publishing partner 18Point2 acquired by THQ Nordic 1
by Chris Kerr [02.13.19]
"THQ Nordic and Koch Media will through the acquisition access an established platform on an exciting and growing market."
Production, Business/Marketing

Epic critical of Fortnite dance lawsuit, urges court to dismiss case 4
by Chris Kerr [02.13.19]
Epic Games is going on the offensive after being hit with a smorgasbord of lawsuits for allegedly stealing well-known dance moves and using them as emotes in Fortnite
Console/PC, Business/Marketing

THQ Nordic to acquire Kingdom Come: Deliverance dev for $37.5 million 1
by Chris Kerr [02.13.19]
The cash deal will see THQ acquire 100 percent of the shares in Warhorse through Koch, along with all of the intellectual property rights to Kingdom Come
Console/PC, Production, Business/Marketing

Following Activision Blizzard layoffs, King shuts down mobile studio Z2Live 2
by Emma Kidwell [02.12.19]
Following the Activision Blizzard layoffs hitting employees today, King’s mobile game studio Z2Live is shutting down, resulting in the loss of 78 jobs.
Smartphone/Tablet, Business/Marketing

Activision Blizzard reports historic financial gains amid major layoffs 25
by Alex Wawro [02.12.19]
Activision Blizzard published its 2018 earnings report today, and while the company's revenues rose year-over-year CEO Bobby Kotick stated that "we didn't realize our full potential."
Console/PC, Business/Marketing

Significant layoffs hit Activision Blizzard 1
by Emma Kidwell [02.12.19]
Publisher Activision Blizzard has reportedly begun the process of laying off a significant portion of its staff, with the initial speculation to cut hundreds of jobs being brought up last week. 
Console/PC, Business/Marketing

Ubisoft partners with Mozilla on AI coding assistant Clever-Commit  
by Emma Kidwell [02.12.19]
Ubisoft has partnered with Mozilla to develop an artificially intelligent coding assistant called Clever-Commit, as announced during the DICE 2019 summit today. 
Console/PC, Business/Marketing

Paradox CEO shows how to lead change even when you're new to the culture  
by Bryant Francis [02.12.19]
At DICE Summit 2019, Paradox CEO Ebba Ljungerud took the stage to chart her course from video game neophyte to leader of one of the game industry's most niche companies.
Console/PC, Business/Marketing

PSA: Book your GDC 2019 travel and accommodations! Soon!  
by Staff [02.12.19]
Please act fast: GDC 2019 housing partners have reserved a set number of rooms for GDC attendees to book at a discounted rate, and those reserved rooms tend to go quickly!
Console/PC, Indie, Business/Marketing, GDC

Layden recalls PS3 'Icarus moment,' looks ahead to expanding PlayStation's audience  
by Kris Graft [02.12.19]
At DICE Summit 2019, Shawn Layden offered a brief survey of PlayStation's past, present, and future, and touted a "quality above all" approach to shipping video games.
Console/PC, Social/Online, Business/Marketing

Konami ends sale of in-game currency for PES 2019 in Belgium  
by Alissa McAloon [02.12.19]
The decision aims to make Pro Evolution Soccer 2019 compliant with the Belgian Gaming Commission’s laws against loot boxes.
Social/Online, Business/Marketing

Get a Dream Daddy dev's guide to surviving while terminally online at GDC 2019  
by Staff [02.12.19]
At GDC 2019 Fullbright's Leighton Gray will present a talk, based on her own experiences of Dream Daddy's success, aimed at helping you establish a healthier relationship with the internet. 
Indie, Business/Marketing, GDC

Sony 'open for business' on cross-play, but Wargroove dev claims otherwise  
by Chris Kerr [02.12.19]
"We made many requests for cross-play all the way up until release month. We were told in no uncertain terms that it was not going to happen."
Console/PC, Production, Business/Marketing

Mobile games continue to drive App Store spending in the U.S.  
by Chris Kerr [02.12.19]
App Store revenue generated per active U.S. iPhone rose by 36 percent to $79 in 2018, with mobile games accounting for over half of that per-device average.
Smartphone/Tablet, Business/Marketing

Blog: Getting your big break as a game composer  
by Gamasutra Community [02.12.19]
Game composer Winifred Phillips discusses ways for new game composers to achieve their first professional gig.
Audio, Business/Marketing

Sonic Mania developers establish new 'boutique' studio Evening Star  
by Chris Kerr [02.12.19]
"Being a 'boutique' game studio has a specific meaning. Every member pursues a goal to make their own great games."
Production, Business/Marketing

Longtime exec Jim Ryan tapped to be Sony Interactive's new CEO  
by Alex Wawro [02.11.19]
Sony Interactive Entertainment deputy president is to drop the "deputy" and become president and CEO of SIE as of April 1st, effectively swapping roles with current president and CEO John Kodera.
Console/PC, Business/Marketing

Starbreeze sells back publishing rights to System Shock 3 1
by Emma Kidwell [02.11.19]
Starbreeze announced today that it has sold the publishing rights for System Shock 3 back to developers OtherSide Entertainment.
Console/PC, Business/Marketing