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October 20, 2019
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Updates » Business/Marketing
Remedy has acquired the publishing rights to Alan Wake from Microsoft  
by Chris Kerr [07.01.19]
Finnish developer Remedy Entertainment has acquired the publishing rights to Alan Wake from Microsoft.
Console/PC, Business/Marketing

Video Game Deep Cuts: Valve's Index Vs. Super Mario's Bloodstained Invasion  
by Gamasutra Staff [06.28.19]
This week's roundup includes a look at Nintendo's spritely Super Mario Maker 2, more impressions of IGA's much-awaited & Castlevania-ish Bloodstained, and a surprising new invasion in EVE Online.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing

Valve Index makes VR prettier, but it's the controllers that steal the show 2
by Kris Graft [06.28.19]
We go hands-on with Valve's impressive new VR system, the Index, and dig into what this means for VR game developers and the future of the medium.
VR, Business/Marketing

Just Cause dev Avalanche partners with Nitro Games on new mobile project  
by Chris Kerr [06.28.19]
Just Cause developer Avalanche Studios has partnered up with Nitro Games to create a brand new mobile title.
Smartphone/Tablet, Business/Marketing

My Friend Pedro has sold 250,000 copies in one week 1
by Chris Kerr [06.28.19]
DeadToast Entertainment's absolutely bananas shooter My Friend Pedro has sold 250,000 units during its first week. 
Console/PC, Business/Marketing

Stadia purchases and saves will remain accessible, even if a publisher pulls support  
by Chris Kerr [06.28.19]
Stadia chief has explained what will happen to purchased games and player saves if a publisher decides to pull support for the streaming-only platform.
Console/PC, Business/Marketing

Don't Miss: The Game Outcomes Project: Learning how teams succeed and fail 22
by Staff [06.27.19]
Though now on hiatus, the 2014-15 study has a lot to offer developers on how to build effective teams, why teams succeed or fail, how studio culture affects outcome, and what factors contribute to the success of a team or project.
Console/PC, Production, Business/Marketing

The Game Outcomes Project isn't returning for its 2018-19 edition  
by Alissa McAloon [06.27.19]
In light of the project's cancellation, the team behind it has released a ton of new interactive charts exploring the findings of the 2014-15 study.
Social/Online, Production, Business/Marketing

Tilting Point promises more than $20 million for UA costs in CookApps publishing deal  
by Alissa McAloon [06.27.19]
Tilting Point has entered into a live publishing partnership with Toy Party dev CookApps, an agreement that also sees it investing at least $20 million in user acquisition funding for the duration of the relationship.  
Smartphone/Tablet, Business/Marketing

Video: 1,500 Slot Machines Walk Into A Bar: Adventures in game quantity over quality  
by Staff [06.27.19]
In this 2019 GDC talk, Alex Schwartz and Ziba Scott reveal how they tried to determine the lowest bar for success on mobile app stores by flooding the market with over 1.5k auto-generated slot machine games.
Smartphone/Tablet, Business/Marketing, Video, Vault

Devs hit by Steam promo confusion as games are pulled from Wishlists 10
by Chris Kerr [06.27.19]
A number of developers are seeing their games being pulled from Steam Wishlists due a confusing Summer Sale promotion.
Console/PC, Business/Marketing

Blog: Simple solutions for satisfying post-game content 2
by Gamasutra Community [06.27.19]
Using Final Fantasy VII Remake as a framework for discussion, this post examines some of the ways developers can add value to their RPG beyond the core narrative.
Design, Production, Business/Marketing

Village Roadshow has acquired the television and film rights to Myst  
by Chris Kerr [06.27.19]
The film and television rights to classic puzzler Myst have been acquired by Village Roadshow Entertainment, and will be used to develop a "multi-platform universe."

Sledgehammer co-founder Glen Schofield will lead PUBG Corp's new studio  
by Chris Kerr [06.26.19]
PlayerUnknown's Battlegrounds developer PUBG Corp has appointed industry veteran Glen Schofield as the CEO of its new California studio, Striking Distance. 
Production, Business/Marketing

Tim Sweeney: Epic Games Store exclusives will help devs everywhere earn more 1
by Chris Kerr [06.26.19]
Epic Games founder and chief exec Tim Sweeney has suggested that procuring exclusives for the Epic Games Store isn't simply about helping the nascent marketplace compete with rivals like Steam.
Console/PC, Business/Marketing

Blog: Crowdfunding without a graphic designer  
by Gamasutra Community [06.26.19]
Should you spend money on a graphic designer for your crowdfunding campaign, or can you do it yourself? Let's find out!
Design, Business/Marketing

Rovio files trademark lawsuit against hot chicken restaurant 'Angry Birdz' 2
by Chris Kerr [06.26.19]
Rovio is suing a hot chicken restaurant in California for allegedly violating and diluting its Angry Birds trademark.
Smartphone/Tablet, Business/Marketing

Gumi ups investment in My Crypto Heroes dev Double Jump.Tokyo  
by Alissa McAloon [06.25.19]
Gumi has acquired ¥179,536,500 worth of shares in the game dev studio Double Jump.Tokyo, building on an earlier investment in the company from late 2018.
Social/Online, Business/Marketing

World War Z has topped 700,000 sales on the Epic Games Store 1
by Chris Kerr [06.25.19]
Saber Interactive's co-op shooter World War Z has sold 700,000 copies on the Epic Games Store alone.
Console/PC, Business/Marketing

See the future of location-based AR/VR entertainment at XRDC!  
by Staff [06.25.19]
Location-based experiences are a great way to introduce newcomers to AR/VR, and at XRDC in San Francisco this October you'll get behind-the-scenes insight into how to make them fun and successful.
VR, Design, Business/Marketing, XRDC