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October 20, 2019
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Updates » Business/Marketing
The 2020 Independent Games Festival submissions are now open!  
by Staff [07.30.19]
Informa Tech, organizer of GDC 2020, is now accepting submissions for the 22nd annual Independent Games Festival (IGF), the longest running festival, summit and showcase of independent games!
Indie, Programming, Art, Audio, Design, Production, Business/Marketing, IGF

GTA dev Rockstar Games under fire from UK tax watchdog  
by Alissa McAloon [07.29.19]
The UK-based investigative thinktank TaxWatch published a report that claims Rockstar Games has paid $0 in corporate tax while claiming £42 million in tax credits.
Console/PC, Social/Online, Business/Marketing

Bethesda removing mandatory login from Doom re-releases after fan backlash 4
by Chris Kerr [07.29.19]
How do you deftly snatch defeat from the jaws of victory? Just ask the folks over at Bethesda, who managed to score a whopping own goal over the weekend.
Console/PC, Business/Marketing

Microsoft CEO: Partnership with Sony was driven by the PlayStation maker  
by Chris Kerr [07.29.19]
Microsoft chief exec Satya Nadella has told Fortune the company's recent partnership with Sony was largely driven by the PlayStation maker. 
Console/PC, Business/Marketing

Video Game Deep Cuts: GTA Online's Casino, Game Discoverability  
by Gamasutra Staff [07.28.19]
This week's roundup includes Grand Theft Auto Online's near-infinitely trailed casino addition, multiple cloud gaming analyses, & articles looking at 198X's debut and The Division 2's latest updates.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Unity valuation hits $6 billion following latest investment deal  
by Chris Kerr [07.26.19]
Unity's valuation has climbed to $6 billion after the company signed an investment deal that will finance a $525 million tender offer to common shareholders.
Programming, Design, Production, Business/Marketing

The Epic Games Store has started rolling out cloud saves 1
by Chris Kerr [07.26.19]
The Epic Games Store has finally starting rolling out cloud save support for a select number of titles.
Console/PC, Business/Marketing

Apple acquires the bulk of Intel's smartphone modem business for $1 billion  
by Chris Kerr [07.26.19]
The deal is expected to close in the fourth quarter of 2019, and will see Apple take on roughly 2,200 employees from Intel along with some of the company's equipment and intellectual property.
Smartphone/Tablet, Production, Business/Marketing

Video: How 20XX survived and thrived in Early Access  
by Staff [07.25.19]
In this 2019 GDC talk 20XX devChris King discusses concrete tactics for building, maintaining, and leveraging a game's Early Access community to maximize your game's opportunity for success.
Indie, Production, Business/Marketing, Video, Vault

Facebook migrating Instant Games away from Messenger  
by Chris Kerr [07.25.19]
Facebook is in the process of moving Instant Games away from Messenger to create a more "central" gaming experience.
Business/Marketing

Tilting Point invests $30 million in Mino as Cat Game launches worldwide  
by Alissa McAloon [07.25.19]
Tilting Point has invested up to $30 million in Cat Game developer Mino, funds that come just as the game closes its soft launch period and releases worldwide for iOS and Android.
Smartphone/Tablet, Business/Marketing

Microsoft details content-first Xbox One dashboard redesign  
by Chris Kerr [07.25.19]
Microsoft is tweaking the design of the Xbox One dashboard to deliver a more "seamless" user experience.
Console/PC, Business/Marketing

Bigben Interactive acquires French development studio Spiders  
by Chris Kerr [07.25.19]
Bigben Interactive has acquired French game studio Spiders with a view to expanding its internal development capabilities.
Console/PC, Production, Business/Marketing

Blog: The one metric you SHOULD care about when launching your game 2
by Simon Carless [07.24.19]
I have good news for you. There’s already a way to work out if your premium, non-F2P game launching on Steam is going to be a success or not. And I really feel like many people don’t understand this.
Console/PC, Design, Production, Business/Marketing

Get a job: Sony PlayStation is hiring a Head of Global Portfolio and Acquisitions  
by Staff [07.24.19]
The Head of Global Portfolio and Acquisitions will oversee the entire content pipeline from content creators both existing and potential.
Business/Marketing, Recruitment

Report: Nintendo offering free Joy-Con repairs after drifting controversy  
by Chris Kerr [07.24.19]
Nintendo has reportedly told its customer service representatives to repair Joy-Con controllers for free following the recent 'Joy-Con Drift' controversy.
Console/PC, Business/Marketing

Nintendo, Tencent set a date to discuss Switch launch in China  
by Chris Kerr [07.24.19]
Nintendo and Tencent have set a date for a press conference in Shanghai to discuss their launch plans for the Switch in China.
Console/PC, Business/Marketing

Australian studio Defiant Development is ceasing development of new titles 1
by Chris Kerr [07.24.19]
Defiant Development, the Australian studio behind Hand of Fate 2, is effectively shutting down after nine years.
Production, Business/Marketing

Sponsored: Designing effective but fair free-to-play subscription plans  
by Xsolla [07.23.19]
Xsolla's experts look at industry trends to determine which features should be included in F2P subscription plans to reach an ideal ROI.
Social/Online, Business/Marketing

Supercell discontinues games in Vietnam due to 'regulatory issues'  
by Chris Kerr [07.23.19]
Clash of Clans maker Supercell has pulled out of Vietnam indefinitely due to "local regulatory issues."
Smartphone/Tablet, Business/Marketing