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Updates » Business/Marketing
Epic signs Playdead, Remedy, and genDesign to new publishing label 1
by Chris Kerr [03.26.20]
Epic Games has formed a new multi-platform publishing label and signed deals with The Last Guardian developer genDesign, Limbo creator PlayDead, and Control maker Remedy.
Console/PC, Production, Business/Marketing, Video

Just Cause dev Avalanche is now Avalanche Studios Group  
by Alissa McAloon [03.25.20]
Avalanche has shifted its branding and is now known as Avalanche Studios Group, a change made to better reflect the company’s new division-focused identity.
Console/PC, Business/Marketing

The UK National Videogame Museum starts fundraiser after COVID-19 puts future at risk  
by Chris Kerr [03.25.20]
The National Videogame Museum (NVM) has started a fundraiser to help it outlast the COVID-19 pandemic.
Business/Marketing

Report: Animal Crossing: New Horizons sets new Switch launch sales record in Japan  
by Chris Kerr [03.25.20]
Animal Crossing: New Horizon has had the best launch week of any Switch title in Japan according to the latest Famitsu sales estimates.
Console/PC, Business/Marketing

Sony will 'manage' PSN download speeds in Europe to preserve internet access  
by Chris Kerr [03.24.20]
Sony intends to "manage" PlayStation Network download traffic in Europe to "help preserve access for the entire internet community."
Console/PC, Business/Marketing

Minecraft gets free educational content to help enable distance learning  
by Chris Kerr [03.24.20]
Microsoft is bringing free educational content to Minecraft to help families who've been forced to home school as a result of the COVID-19 pandemic.
Console/PC, Business/Marketing

Plague Inc. dev Ndemic donates $250,000 to COVID-19 response funds  
by Chris Kerr [03.24.20]
Plague Inc. developer Ndemic Creations has pledged $250,000 to help in the fight against COVID-19.
Smartphone/Tablet, Business/Marketing

Big Run Studios nets $1.4 million to create mobile titles for 'underserved' audiences  
by Chris Kerr [03.24.20]
Blackout Blitz developer Big Run Studios has raised $1.4 million in funding to create casual mobile games for "traditionally underserved audiences."
Smartphone/Tablet, Production, Business/Marketing

Game Discoverability: The Steam & Epic stores, circa early 2020  
by Simon Carless [03.23.20]
We’re back, as the world gets a little bit odder every day, with some notable game discoverability updates for the month of March, particularly looking at the Steam and Epic stores.
Console/PC, Indie, Business/Marketing

GameStop closing U.S. storefronts to customers amid COVID-19 pandemic  
by Chris Kerr [03.23.20]
GameStop will close customer access to its U.S. storefronts and introduce a new curbside pick-up option to help combat the spread of COVID-19.
Business/Marketing

Finnish-Icelandic studio Mainframe nets $8.3 million to create cloud-native games  
by Chris Kerr [03.23.20]
Finnish-Icelandic studio Mainframe Industries has raised $8.3 million in Series A funding to make new hires and continue developing cloud-native games.
Console/PC, Production, Business/Marketing

Call of Duty: Warzone passes 30 million players in ten days  
by Chris Kerr [03.23.20]
Call of Duty: Warzone has passed 30 million players in eight days according to publisher Activision.
Console/PC, Business/Marketing

Video Game Deep Cuts: Animal Crossing, Animal Crossing, DOOM 1
by Gamasutra Staff [03.22.20]
The latest 'best article/video' highlights include plenty of Animal Crossing neatness, plus DOOM Eternal, Roundgard, death loops, Tony Hawk & conspiracy theories, social distancing & more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

GameStop abruptly shuts down all stores in California 1
by Alex Wawro [03.20.20]
Word is spreading today that GameStop stores in California are closing down as the state continues to push for closure of all non-essential businesses to combat the spread of coronavirus.
Console/PC, Business/Marketing

Job stability, quality of life, Windjammers with Dave Lang - GDC Podcast ep. 7  
by Kris Graft [03.20.20]
Dave Lang, founder of Iron Galaxy Studios, joins the latest GDC Podcast to talk about creating a studio that's built to last, quality of life in the game industry, and old rumors about Midway Games and the mafia.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, Podcast, GDC

Mobile versions of Call of Duty and PUBG driving game revenue at Tencent  
by Chris Kerr [03.20.20]
The company said the likes of PUBG Mobile, Call of Duty Mobile, and the 'Teamfight Tactics' mode within League of Legends were some of its biggest earners.
Smartphone/Tablet, Business/Marketing

Blog: A guide to working remotely in games  
by Gamasutra Community [03.20.20]
Indie game producer Alyssa Kollgaard breaks down her best tactics and strategies for finding success while working remote in games. For those devs and studios affected by COVID-19, it's a must read!
Business/Marketing

Square Enix implements work-from-home policy due to COVID-19  
by Chris Kerr [03.20.20]
Square Enix has followed the lead of other large studios like EA and Ubisoft and implemented work-from-home policies across all locations to combat the coronavirus.
Console/PC, Production, Business/Marketing

GameStop pauses trade-in program for 9 days due to COVID-19 concerns 1
by Alissa McAloon [03.19.20]
GameStop is temporarily halting its trade-in program in response to the ongoing COVID-19 pandemic, and implementing a handful of other new policies to minimize the risk to staff working at its retail locations.
Console/PC, Business/Marketing

GameStop rules itself 'essential retail' and therefore immune to lockdown closures 8
by Alissa McAloon [03.19.20]
GameStop’s top brass have decided the video game retailer counts as an essential business during coronavirus times, and has told store management to keep its locations open despite local lockdowns.
Console/PC, Business/Marketing