Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
May 28, 2020
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Updates » Business/Marketing
Blog: Understanding and effectively implementing live ops 1
by Gamasutra Community [03.30.20]
Trying to nail down the sometimes slippery concept of live ops and define what exactly it means and how it's done.
Production, Business/Marketing

Sony says COVID-19 won't impact PS5 launch (yet) 1
by Bryant Francis [03.27.20]
Though the spread of COVID-19 has dented Sony's profits, the company says it still plans to launch the PS5 on schedule (for now).
Console/PC, Business/Marketing

Tencent and Huawei are working on a mobile cloud gaming platform  
by Chris Kerr [03.27.20]
Chinese tech companies Tencent and Huawei have partnered up to develop a mobile cloud gaming platform.
VR, Console/PC, Smartphone/Tablet, Programming, Business/Marketing

Sony will begin limiting PSN download speeds in the U.S. 1
by Chris Kerr [03.27.20]
The PlayStation maker explained it must "take appropriate action" to ensure internet stability during the COVID-19 pandemic
Console/PC, Business/Marketing

GameStop to close at least 320 stores in 2020  
by Chris Kerr [03.27.20]
U.S. retailer GameStop plans to close at least 320 stores in 2020 as it pushes ahead with its "de-densification plan."
Business/Marketing

Assassin's Creed actor Abubakar Salim forms UK studio Silver Rain Games  
by Chris Kerr [03.27.20]
Assassin's Creed and World of Warcraft voice actor Abubakar Salim has launched a new game studio called Silver Rain Games.
Production, Business/Marketing

GameStop ends 2019 with sales down year-over-year, but 'increased financial flexibility'  
by Alissa McAloon [03.26.20]
GameStop's end-of-year reporting for the 2019 financial year totes a newly strengthened balance sheet created by the year's cost-cutting and reboot efforts.
Console/PC, Business/Marketing

Develop: Brighton moved to November due to COVID-19 pandemic  
by Chris Kerr [03.26.20]
UK game dev conference Develop: Brighton has been postponed until November 2020 due to the coronavirus pandemic.
Programming, Design, Production, Business/Marketing

Epic signs Playdead, Remedy, and genDesign to new publishing label 1
by Chris Kerr [03.26.20]
Epic Games has formed a new multi-platform publishing label and signed deals with The Last Guardian developer genDesign, Limbo creator PlayDead, and Control maker Remedy.
Console/PC, Production, Business/Marketing, Video

Just Cause dev Avalanche is now Avalanche Studios Group  
by Alissa McAloon [03.25.20]
Avalanche has shifted its branding and is now known as Avalanche Studios Group, a change made to better reflect the company’s new division-focused identity.
Console/PC, Business/Marketing

The UK National Videogame Museum starts fundraiser after COVID-19 puts future at risk  
by Chris Kerr [03.25.20]
The National Videogame Museum (NVM) has started a fundraiser to help it outlast the COVID-19 pandemic.
Business/Marketing

Report: Animal Crossing: New Horizons sets new Switch launch sales record in Japan  
by Chris Kerr [03.25.20]
Animal Crossing: New Horizon has had the best launch week of any Switch title in Japan according to the latest Famitsu sales estimates.
Console/PC, Business/Marketing

Sony will 'manage' PSN download speeds in Europe to preserve internet access  
by Chris Kerr [03.24.20]
Sony intends to "manage" PlayStation Network download traffic in Europe to "help preserve access for the entire internet community."
Console/PC, Business/Marketing

Minecraft gets free educational content to help enable distance learning  
by Chris Kerr [03.24.20]
Microsoft is bringing free educational content to Minecraft to help families who've been forced to home school as a result of the COVID-19 pandemic.
Console/PC, Business/Marketing

Plague Inc. dev Ndemic donates $250,000 to COVID-19 response funds  
by Chris Kerr [03.24.20]
Plague Inc. developer Ndemic Creations has pledged $250,000 to help in the fight against COVID-19.
Smartphone/Tablet, Business/Marketing

Big Run Studios nets $1.4 million to create mobile titles for 'underserved' audiences  
by Chris Kerr [03.24.20]
Blackout Blitz developer Big Run Studios has raised $1.4 million in funding to create casual mobile games for "traditionally underserved audiences."
Smartphone/Tablet, Production, Business/Marketing

Game Discoverability: The Steam & Epic stores, circa early 2020  
by Simon Carless [03.23.20]
We’re back, as the world gets a little bit odder every day, with some notable game discoverability updates for the month of March, particularly looking at the Steam and Epic stores.
Console/PC, Indie, Business/Marketing

GameStop closing U.S. storefronts to customers amid COVID-19 pandemic  
by Chris Kerr [03.23.20]
GameStop will close customer access to its U.S. storefronts and introduce a new curbside pick-up option to help combat the spread of COVID-19.
Business/Marketing

Finnish-Icelandic studio Mainframe nets $8.3 million to create cloud-native games  
by Chris Kerr [03.23.20]
Finnish-Icelandic studio Mainframe Industries has raised $8.3 million in Series A funding to make new hires and continue developing cloud-native games.
Console/PC, Production, Business/Marketing

Call of Duty: Warzone passes 30 million players in ten days  
by Chris Kerr [03.23.20]
Call of Duty: Warzone has passed 30 million players in eight days according to publisher Activision.
Console/PC, Business/Marketing