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October 25, 2020
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Updates » Business/Marketing
Summer Games Done Quick raises over $2.3 million for charity  
by Chris Kerr [08.24.20]
Summer Games Done Quick 2020 has raised over $2.3 million for International humanitarian aid organisation Doctors Without Borders.

Microsoft backs Epic Games in legal dispute with Apple 1
by Chris Kerr [08.24.20]
As the legal dispute between Epic Games and Apple rages on, some other notable names have started to choose sides.
Smartphone/Tablet, Business/Marketing

How Fall Guys' bouncing, bumbling beans gave the game its soul  
by Chris Kerr [08.21.20]
Mediatonic creative director Jeff Tanton has shared a fascinating thread on Twitter revealing how the internal pitch for Fall Guys took shape.
Console/PC, Design, Business/Marketing

March Capital establishes $60 million game investment fund  
by Chris Kerr [08.21.20]
U.S. investment company March Capital has launched the March Gaming Fund, a $60 million fund that will invest in companies developing "gaming content, technology, and infrastructure."

Game Discoverabilityland: Tim Epic vs. Tim Apple (also non-Tim news!) 1
by Simon Carless [08.20.20]
Tim tim tim? Tim tim tim tim. Tim tim tim tim tim tim. Tim tim, tim tim tim tim tim tim. Tim tim tim tim tim. Tim tim tim! Tim tim tim tim tim, tim tim tim tim tim tim.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, Production, Business/Marketing

Social game platform Hiber nets $2.25 million to accelerate development  
by Chris Kerr [08.20.20]
Hiber allows users to create, play, and share a variety of games, and can be accessed on almost any device with a web browser.
Console/PC, Business/Marketing

Apple reaches $2 trillion market valuation as legal battle with Epic rages on  
by Chris Kerr [08.20.20]
Apple has become the first publicly listed U.S. company to reach a $2 trillion stock market valuation.
Console/PC, Business/Marketing

Get a job: Robot Entertainment is hiring a Senior VFX Artist  
by Bryant Francis [08.19.20]
Robot Entertainment is looking for a talented Senior VFX Artist!
Console/PC, Business/Marketing, Recruitment

Ex-Riot devs launch multiplayer game studio Odyssey Interactive in Canada 1
by Alex Wawro [08.19.20]
A team of devs who used to work at Riot Games have raised roughly $6 million in seed funding to open Odyssey Interactive, a new Canadian game studio that aims to build competitive multiplayer games.
Social/Online, Business/Marketing

Paradox & Hardsuit Labs fire two creative leads on Bloodlines 2  
by Bryant Francis [08.19.20]
After a series of delays, Hardsuit Labs & Paradox Interactive have announced the firing of two creative leads of Vampire: The Masquerade - Bloodlines 2 for reasons unknown.
Console/PC, Production, Business/Marketing

Surgeon Simulator developer Bossa Studios is going fully remote  
by Chris Kerr [08.19.20]
Surgeon Simulator and I Am Bread developer Bossa Studios is going fully remote after adjusting its workplace setup during the COVID-19 pandemic.
Console/PC, Production, Business/Marketing

Game refunds & the hidden costs of 'getting to net' on Steam 12
by Chris Kerr [08.19.20]
Let’s focus on something granular, but important if you sell games on Steam. How is your title's net revenue calculated from your gross, how much does it tend to be, and why do refunds need extra discussion?
Console/PC, Business/Marketing

Blog: Player segments based on gaming motivations 1
by Gamasutra Community [08.19.20]
What distinct player types appear when we conduct a player segmentation based on gamer motivation in a data set of 500,000 gamers?
Design, Business/Marketing

In 2018, women came forward about misconduct at Rocksteady - and were ignored  
by Kris Graft [08.18.20]
[UPDATE]A story in The Guardian cites a letter dated November 2018 that was detailed publicly for the first time today and addressed to leaders at London-based Batman: Arkham Knight developer Rocksteady.
Console/PC, Business/Marketing

Tera publisher En Masse is shutting down after over a decade  
by Chris Kerr [08.18.20]
The Seattle-based company is best known for publishing MMORPG, Tera, but also worked on other titles like The Dark Crystal: Age of Resistance and Closers.
Console/PC, Business/Marketing

Take-Two Interactive acquires mobile studio Playdots for $192 million  
by Chris Kerr [08.18.20]
Founded in 2013, Playdots is the developer behind Dots, Two Dots, and Dots & Co., which have amassed over 100 million downloads combined. 
Smartphone/Tablet, Production, Business/Marketing

Postmortem: A look back at the 5-year development of Eastshade 6
by Gamasutra Community [08.18.20]
A look back at the 5-year development of Eastshade, the open-world adventure where you play as a traveling painter.
Indie, Design, Production, Business/Marketing

Sponsored Content
A guide to Thailand's video game market  
by Xsolla [08.17.20]
Sponsored: Launch and grow your game like a pro in Thailand: learn everything you need to tap into Thailand's $249 million market.
Console/PC, Smartphone/Tablet, Business/Marketing, Sponsored Article, Whitepaper

What should a game publishing agreement look like? (& more!)  
by Gamasutra Staff [08.14.20]
Lots happening again this time out. So let’s get it going with an excellent data set from the rather good (but I’m biased) GDC Summer virtual event that took place last week.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, Production, Business/Marketing

Don't Miss: Advice on studio culture, game design, and much more from GDC Summer  
by Alissa McAloon [08.14.20]
Miss GDC Summer last week? Catch up on some of the expert advice from the show in this series of Gamasutra features on everything from monetization and game design to production and studio culture cultivation.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Art, Audio, Design, Production, Business/Marketing