Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
August 15, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Updates » Business/Marketing
Treasure Hunters Fanclub is funding five new indie games  
by Emma Kidwell [08.15.18]
Treasure Hunters Fanclub announces its investment in five new indie games, brining its overall total committed funding to $500,00.
Console/PC, Indie, Business/Marketing

Publisher Tilting Point sets up Barcelona studio to support live mobile games  
by Alissa McAloon [08.15.18]
Tilting Point has set up shop in Barcelona with the goal of offering more support to mobile game developers in Europe. 
Social/Online, Smartphone/Tablet, Business/Marketing

Tencent reports decrease in PC and mobile revenue despite rising DAUs  
by Emma Kidwell [08.15.18]
Tencent has released its financial report for the second quarter ended June 30, which shows an overall increase in revenue across the board despite a drop in PC and mobile game revenue.
Console/PC, Smartphone/Tablet, Business/Marketing

RuneScape dev forms Jagex Partners to take on publishing live games  
by Alissa McAloon [08.15.18]
The developer behind the long-running online game RuneScape is branching out into third-party publishing through its new arm Jagex Partners.
Console/PC, Social/Online, Smartphone/Tablet, Business/Marketing

Nordisk Film Games invests $5.5M in indie publisher Raw Fury  
by Chris Kerr [08.15.18]
Nordisk Film Games is an offshoot of Nordisk Film, which has made a number of moves into the games business of late, including the purchase of Just Cause developer Avalanche Studios for over $100 million. 
Production, Business/Marketing

Future perfect: THQ Nordic has acquired the rights to Timesplitters 1
by Chris Kerr [08.15.18]
A Timesplitters revival could be on the cards, with THQ confirming it's secured the rights to develop new titles and re-release the originals.
Console/PC, Production, Business/Marketing

Video: The double-edged sword of developing Darkest Dungeon as partners  
by Staff [08.14.18]
Red Hook Studios' Tyler Sigman and Chris Bourassa share crucial lessons learned throughout the development of Darkest Dungeon.
Console/PC, Production, Business/Marketing, Video

Ready at Dawn shuts down Deformers servers 1
by Emma Kidwell [08.14.18]
Developer Ready at Dawn has officially shut down Deformers servers over a year after launching the multiplayer brawling game. 
Console/PC, Social/Online, Business/Marketing

Epic Games launches new learning platform providing free video tutorials 2
by Emma Kidwell [08.14.18]
Epic Games announces the launch of Unreal Engine Online Learning, a platform which provides free video tutorials on how to use Unreal Engine 4.
Console/PC, Social/Online, Business/Marketing

Microsoft nabs triple-A talent to bolster its new studio The Initiative  
by Emma Kidwell [08.14.18]
Microsoft's new studio, The Initiative, has brought on a handful of fresh hires from various well-established studios including Rockstar, Santa Monica Studio, and Crystal Dynamics.
Console/PC, Business/Marketing

Reminder: Thursday is your last day to pitch Main Conference talks for GDC 2019!  
by Staff [08.14.18]
Heads up, game makers: The last day to pitch talks for the 2019 Game Developers Conference is this Thursday, August 16th -- so get your submissions in now!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Visual novel publisher Sekai Project lays off staff  
by Alissa McAloon [08.14.18]
The visual novel publisher Sekai Project has laid off an undisclosed portion of its staff as a result of what the company has now described as a necessary restructuring effort.
Console/PC, Business/Marketing

Come to XRDC and see how VR racer Sprint Vector became an eSport!  
by Staff [08.14.18]
At XRDC in October, Survios senior game designer Andrew Abedian reveals the grassroots evolution of their early speed-running prototype into a pioneer multiplayer title in VR eSports!
VR, Design, Business/Marketing

EA's chief design officer Patrick Soderlund is stepping down  
by Chris Kerr [08.14.18]
Company CEO Andrew Wilson broke the news in an open letter to employees, and explained Soderlund is departing to "begin a new chapter" later this year.
Production, Business/Marketing

Dear Esther dev The Chinese Room acquired by Sumo Digital  
by Chris Kerr [08.14.18]
Chinese Room co-founder Dan Pinchbeck will be staying on in the role of creative director, while fellow co-founder Jessica Curry will continue her career as an independent composer.
Console/PC, Business/Marketing

Blog: The Dream IS the Product 4
by Bryant Francis [08.13.18]
One futurist attempts to analyze the expensive investments pouring into companies like Magic Leap.
Console/PC, Business/Marketing

Mobile-focused Tencent is reportedly on the outs with Riot  
by Emma Kidwell [08.13.18]
Riot Games' relationship with parent company Tencent Holdings is reportedly on thin ice over declining profits and differences over mobile gaming.
Console/PC, Business/Marketing

Games4EU launches, highlights Brexit's negative impact on UK games industry 2
by Emma Kidwell [08.13.18]
The anti-Brexit organization Games4EU has launched today, campaigning to demonstrate the negative impact leaving the European Union will have on the UK games industry.
Serious, Business/Marketing

Devs corroborate claims of sexist culture as Riot looks for way forward  
by Bryant Francis [08.13.18]
After Kotaku's story on a climate of sexism and sexual harassment at Riot Games, more Rioters have shared their experiences, while the company says it's making an outreach effort to former staffers.
Console/PC, Business/Marketing

Crystal Dynamics opens new studio, Crystal Northwest, in Washington  
by Alissa McAloon [08.13.18]
Headed up by longtime industry veterans Chad Queen and James Loe, the new outfit aims to bolster the company’s overall game development efforts, specifically in regards to its unnamed 'Avengers Project.'
Business/Marketing