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April 1, 2020
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Updates » Art
Deep Dive: Making a cozy, therapeutic experience in Coffee Talk 1
by Coffee Talk Team [03.26.20]
The developers behind Coffee Talk go deep on explaining the cozy, welcoming ambience of their "heart-to-heart talking simulator."
Console/PC, Indie, Art, Design, Deep Dive

Get a job: Health Scholars is hiring a Technical Artist in Colorado  
by Staff [03.25.20]
Health Scholars is looking for a talented, driven, creative Technical Artist to help design and build the next generation of interactive VR educational training applications.
Programming, Art, Recruitment

Sekiro: Shadows Die Twice named game of the year in 2020 SXSW Gaming Awards  
by Alissa McAloon [03.25.20]
While the on-location event was called off due to the increasing presence of COVID-19, the 2020 SXSW Gaming Awards are still a go (digitally).
Console/PC, Social/Online, Indie, Art, Design

Don't Miss: The making of Half-Life 2 5
by Staff [03.24.20]
Some of the minds behind the 2004 release Half-Life 2 outline Valve's decentralized design process in this classic postmortem from the Nov 2005 issue of Game Developer magazine.
Art, Design, Production

Get a job: InnoGames is hiring a Concept Artist  
by Staff [03.23.20]
If you believe in open communication, delivering great results as part of a team and like to focus on Art and composition of InnoGames' most successful game, then you just might be the person we are looking for!
Art, Recruitment

How Skookum Arts built The Pedestrian puzzles out of urban signage 1
by Jordan Oloman [03.23.20]
"In the public sign system, everything is specifically designed to be understood," explains The Pedestrian dev Daniel Lackey. "That design language, that art style fit perfectly with our priorities."
Indie, Art, Design

Video Game Deep Cuts: Animal Crossing, Animal Crossing, DOOM 1
by Gamasutra Staff [03.22.20]
The latest 'best article/video' highlights include plenty of Animal Crossing neatness, plus DOOM Eternal, Roundgard, death loops, Tony Hawk & conspiracy theories, social distancing & more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Job stability, quality of life, Windjammers with Dave Lang - GDC Podcast ep. 7  
by Kris Graft [03.20.20]
Dave Lang, founder of Iron Galaxy Studios, joins the latest GDC Podcast to talk about creating a studio that's built to last, quality of life in the game industry, and old rumors about Midway Games and the mafia.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, Podcast, GDC

Get a job: Airship Syndicate is hiring a Senior VFX Artist  
by Staff [03.16.20]
Airship is currently seeking a Senior VFX artist to help drive the creation and quality of VFX across the Austin-based studio on multiple projects.
Console/PC, Art, Recruitment

GDC 2020 virtual talks, awards streaming for free all week! Here's the lineup 1
by Staff [03.15.20]
Just a quick reminder that while GDC is no longer happening this week in San Francisco, organizers invite you to watch scheduled livestreams of the awards and some of the talks planned for GDC 2020!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Video Game Deep Cuts: Ori's Will, Duty's Call, Nioh's Sequel?  
by Gamasutra Staff [03.15.20]
The week's highlights include neat impressions on Ori and the Will of the Wisps, Call Of Duty Warzone, and Nioh 2, plus pieces on pixel pets, bullet painting in GTA V & Kabaddi.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Get a job: Visual Concepts seeks a Graphics Engineer  
by Staff [03.13.20]
The team at Visual Concepts is seeking a graphics-focused software engineer to join its ongoing development efforts across a multitude of platforms.
Programming, Art, Recruitment

Don't Miss: The story behind Remedy's viral dog mocap star 1
by Staff [03.13.20]
In this classic piece, Some folks from Control dev Remedy recap how they began experimenting with mocapping a dog, what they learned about putting pups in mocap suits, and how to use the results!
Console/PC, Art, Production

Epic Games acquires facial animation tech studio Cubic Motion 1
by Alissa McAloon [03.12.20]
Epic Games has acquired Cubic Motion, the studio whose facial animation tech has powered the likes of God of War and Marvel’s Spider-Man.
Programming, Art

Don't Miss: Moon Studios' Ori and the Blind Forest postmortem 5
by Staff [03.11.20]
The CEO of Moon Studios pours his heart out in a lengthy postmortem of what went right -- and wrong -- during the 4-year development of Super Metroid-inspired Ori and The Blind Forest.
Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Unity acquires AI-driven art software company and ArtEngine maker Artomatix  
by Chris Kerr [03.10.20]
Based in Dublin, Artomatix is a leading AI-driven 3D content creation platform that uses neural networks to streamline artistic workflows.
Art, Production, Business/Marketing

Video Game Deep Cuts: Not For Broadcast, The Longing Of Kirby  
by Gamasutra Staff [03.07.20]
The latest highlights include looks at Not For Broadcast & The Longing, as well as a pretty odd video about Kirby, the history of Iran's game biz, the history of Dropmix, secrets in games, & more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Get a Job: Join the Schell Games team as a VFX Game Artist  
by Staff [03.04.20]
We’re looking for someone excited about cross­-disciplined collaboration and making great games with us! 
Art, Recruitment

Don't Miss: Defining direction, writing, art and music on Yakuza 4  
by Staff [03.04.20]
In this 2011 interview, the developers behind Yakuza 4's art, music, and story talk with Gamasutra about crafting the acclaimed game's ensemble cast, dangerous but exciting environments, and more.
Console/PC, Art, Audio, Design

Video Game Deep Cuts: Speedrunning Cyberpunk 2077's Shadow Dust  
by Gamasutra Staff [03.01.20]
The latest link highlights include a crazy Dark Souls speedrunning exploit, Cyberpunk 2077 from a couple of different angles, the lovely looking new title Luna The Shadow Dust & more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing