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October 22, 2019
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Updates » Art
Get a job: Sanzaru Games is hiring Environment Artists  
by Staff [10.22.19]
As a World Architect or Environment Artist, you will work directly with the game directors and discipline leads to help define breathtaking AAA scenery.
Art, Recruitment

Don't Miss: 7 influential immersive sims that all devs should play 5
by Richard Moss [10.21.19]
Gamasutra checks in with some devs from around the industry to highlight some key games in the genre that all developers should study, in an effort to understand the strengths of the immersive sim.
Console/PC, Indie, Art, Audio, Design

Video Game Deep Cuts: Fortnite's End In Jedi's Order 1
by Gamasutra Staff [10.19.19]
This week's highlights include the end (and resurrection) of Fortnite, an early look at Star Wars Jedi: Fallen Order, plus games from Manifold Garden to Killer Queen Black & Disco Elysium.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Design, Production

Get a job: Insomniac Games, Deep Silver Volition, and more are hiring now!  
by Staff [10.18.19]
Here are just some of the many, many positions being advertised right now on the Gamasutra Job Board.
Art, Design, Production, Recruitment

Video: Building & animating characters in Supergiant's Transistor & Pyre  
by Staff [10.16.19]
In this 2018 GDC talk, Supergiant Games' Camilo Vanegas discusses the animation process that brings the company's memorable characters to life.
Console/PC, Indie, Art, Design, Video, Vault

Registration is now open for GDC 2020!  
by Staff [10.16.19]
Sign up now to attend GDC 2020 at a discount price and gain access to the global game development community for a week of unmatched education, inspiration and networking in San Francisco!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Paradox takes Stellaris: Galaxy Command offline over stolen Halo 4 artwork 1
by Chris Kerr [10.16.19]
The mobile spin-off only launched in beta form yesterday, but within hours some Reddit users noticed a piece of artwork that seemed to feature iconic vehicles and a location from the Halo franchise.
Smartphone/Tablet, Art, Production

Using body language to create more compelling VR game characters  
by Alex Wawro [10.14.19]
Beast Inc cofounder and CEO Vivian Tan appears at XRDC in San Francisco to share what the company has learned about building great character interactions in virtual reality using body language.
VR, Art, Design, XRDC

The real buildings that inspired Control's Oldest House 1
by Ewan Wilson [10.14.19]
Remedy Entertainment's Control launches at just the right time to lean into Brutalism with an intensity I'm not sure we’ve seen before.
Console/PC, Art

Video Game Deep Cuts: Hearthstone Boycotts, Concrete Genie, Indie Sales 1
by Gamasutra Staff [10.11.19]
This week's highlights include fallout from Blizzard's 'Hong Kong censorship' controversy, new titles including Concrete Genie, Neo Cab, and John Wick Hex, plus the reality of indie game sales.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Get a job: GreenPark Sports is hiring an Art Director  
by Staff [10.11.19]
As the studio's central Art Director it will be up to you to define, refine and constantly develop the look of our game and lead the general artistic effort in close collaboration with internal vision holders.
Art, Recruitment

Get a job: Sanzaru Games is hiring Environment Artists  
by Staff [10.09.19]
As a World Architect or Environment Artist, you will work directly with the game directors and discipline leads to help define breathtaking triple-A scenery.
Art, Recruitment

An untitled Untitled Goose Game analysis 1
by Katherine Cross [10.09.19]
Columnist Katherine Cross examines the ingredients that made House House's fantastic Untitled Goose Game a runaway hit as opposed to a mere cult classic.
Console/PC, Indie, Art, Design, Video

A closer look at Control's reality-bending VFX  
by Alissa McAloon [10.07.19]
A recent Polygon video talks to VFX artists at studios like Avalanche Studios and Remedy to dig into how developers create convincing explosions, realistic or otherwise.
Console/PC, Art, Video

Get a job: Insomniac, Manticore, and more are hiring now!  
by Staff [10.04.19]
Here are just some of the many, many positions being advertised right now on the Gamasutra Job Board.
Programming, Art, Design, Production, Recruitment

Get a job: BonusXP is hiring an Art Director  
by Staff [10.03.19]
We are working on premium original titles for consoles/desktops and some high-profile licensed IPs and are a 30 person indie studio located in the Dallas, TX area.
Console/PC, Art, Recruitment

How to create effective, organic-feeling tilesets for your game 5
by Gamasutra Community [10.03.19]
"The best way to create more lively, organic feeling tilesets required not a change in technique," explains Butterscotch Shenanighans artist Samuel Coster. "But an increase in the number of tiles."
Indie, Art

Get a job: Deep Silver Volition is hiring an Animator  
by Staff [10.01.19]
Volition is seeking an experienced and passionate Animator to join their team to work on the next Saints Row title!
Art, Recruitment

Video: Game artists offer advice on building a killer portfolio  
by Staff [10.01.19]
Artists Greg Foertsch, Moby Francke, Gavin Goulden, Claire Hummel, Wyeth Johnson and Alison Kelly share advice on portfolio pitfalls, how to avoid them, and how to hold an art director's attention!
Console/PC, Indie, Art, Video, Vault

Nintendo Switch: A discoverability followup 4
by Simon Carless [10.01.19]
My recent piece on discoverability for Nintendo Switch got some decent feedback from a few active Switch developers - here's an update with some new data points and info.
Console/PC, Programming, Art, Design