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Finding Personality in Games19 by Josh Bear[11.25.10]
Twisted Pixel (Splosion Man, The Maw) creative director Josh Bear delves into the question of what personality contributes to the commercial and artistic success of games in this Game Developer magazine reprint.
Audio, Design, Art
Five Minutes Of... Minecraft20 by Margaret Robertson[10.21.10]
Here, Margaret Robertson takes five minutes to uncover a speck of what drives the design of the web's current viral gaming sensation -- a game that lives not on Facebook, but marries blocky, pixellated classicism and anarchic current day design choices.
Design, Art, Indie
Tutorials: Learning To Play34 by Sheri Graner Ray[10.06.10]
Why do game tutorials suck so much, and who are they for? Experienced developer and author Sheri Graner Ray takes a look at different styles of knowledge acquisition and posits a way to design tutorials that will more effectively satisfy a broader audience.