Category:
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3D Modeling
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Description:
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Ironbelly Studios is comprised of over 50 talented, passionate and dedicated game developers and artists mostly based in North America and Europe. We focus on creating high quality multimedia and interactive experiences as well as providing outsourcing services to the games industry.
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Year Founded:
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2009
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President/CEO:
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Ryan Wiancko
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Willing to Travel?
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Yes
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Can Work Onsite?
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Yes
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Tax Status:
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1099
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Portfolio URL:
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https://ironbellystudios.com/#portfolio
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Skills:
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Ironbelly has the technical expertise to deliver development and smoothly integrated digital assets. We collaborate using clients’ tools and systems to deliver as close to “in-game assets†as possible. Secure infrastructure and processes safeguard our clients’ intellectual property during production.
Skills include:
- 2D Concepts (character, enviro, props, weapons)
- 3D Modeling
- Level Design (Unity and Unreal)
- Animation, Rigging and Mocap Clean Up
- VR Games, Sims, Commercial Apps
- Full-stack Development
- UI / UX Design
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Tools:
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3D
-- Maya
-- 3ds Max
-- Blender
-- Substance Painter & Designer
-- Quixel
-- Marmoset
-- Fabulous Designer
-- MudBox
-- Modo
2D
-- Adobe Photoshop
-- Pencil 2D
-- Illustrator
Animation
-- Maya
-- 3DS Max
-- Spine 2D
-- Motionbuilder
VFX
-- After Effects
-- Cascade
-- Niagara
-- Shuriken
UI / UX
-- Illustrator
-- Adobe XD
-- Figma
-- Mindomo
Engines / Tech
-- Unreal Engine 4
-- Unity
-- SWIFT
-- React
-- Node.js
-- Mysql / Postgres
-- MVC
-- WPF
Middleware Expertise:
-- Photon / Bolt
-- Speedtree
-- Placenote
-- Wwise
-- Fmod
-- Oculus
-- PhysX
-- APEX
-- TrueSKY
-- Google Cloud
-- Git
-- Gitlab
VR Related Middleware Expertise:
-- Avprovideo
-- Unity 2018.2.111f1
-- Eyeshot360cam
-- Naudio
-- SteamVR
-- Dynamicdecals
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Platform Experience:
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Windows PC, macOS, Other
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Project Preferences:
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We been coaching, directing and leading remote game development teams since 2009. Our unique approach has led us to push the boundaries of distributed development and art production through innovation in the field of virtual management tools, some of which we've created and pioneered. As an external development partner, we’ve worked with a range of studios, from Indie to AAA and adapted our workflow and style to match.
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