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General Visual Arts
Freelance 3d artist with over 17 years experience in the games industry.
Worked on many Triple-A titles.Specialise in High and low poly modelling,
Zbrush modelling,Texturing,prop creation,3d environments in Cryengine 2/Unreal/Unity.
Create assets for Console/PC/Mobile and handheld games.3ds Max based.I deliver high quality work quickly at competitive prices.
|Willing to Travel?||Yes If Local|
|Can Work Onsite?||Yes If Local|
- Zbrush modelling/painting
- High-Poly Hard-Surface and Organic Modeling.
- Low-Poly modeling/Uving/Retopologising.
- Texturing (Photo-sourced and Hand-Painted).
- Shader creation (UDK/Cryengine)
- Technical Modeling (LODs,Collisions,Proxy Meshes)
- Environment building and lighting.
- Single player and multiplayer level design and build.
- World building
- AutoDesk 3D Studio Max (Primary)
- Maya (Basic)
- Adobe Photoshop
- UDK Editor (Unreal Development Kit)
- World Machine
|Platform Experience:||Windows PC, PlayStation 3, Xbox 360, Flash Browser Based, Cell Phone/WAP, Other|