Category:
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3D Modeling
General Visual Arts
Textures
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Description:
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We are a relatively new company established in 2007, but we are a highly experienced team.
We are based in Slovakia, which is ideal for our European clients.
We can also deliver top quality, on time and within budget equally well with our Asian and American partners.
As well as a very senior in house team we have an external team of full time specialists which help to bolster our ranks.
We prefer to have full time specialists over part time freelancers, to help us to keep the quality high and guarantee our delivery dates.
We are currently working with a number of world class teams including - Sony, Evolution Studios, Giant Soft, Trion World , Splash Damage , but we would love to work with you too.
Give us a chance to show you what we can do, contact us on [email protected]
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Year Founded:
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2007
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Willing to Travel?
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Yes
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Can Work Onsite?
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Yes
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Tax Status:
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W2
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Availability:
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We are available 365 days per year , 24 hours per day.
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Portfolio URL:
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http://www.artingames.com/portfolio/
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Skills:
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High and low resolution assets for renders and games including... Vehicles, Characters and Environments.
In game assets including Vehicles, Characters, Architecture, Organic modelling from a single rock to a complete game level or environment.
Concept Art - we have a number of excellent artists in house who can deliver almost any style of visualisation or conceptual artwork.
Matte Painting - Our concept artists are also excellent Matte Painters, able to produce top quality work at any resolution.
Porting - We are happy to port low poly assets to high, and high poly assets to low as well as switching from format to format.
Animation -We are able to fulfill all of your animation requiremants from cartoon style to realistic with animals, himans vehicles aliens, and everything inbetween Skinning and Rigging - we are able to skin and rig any characters you may have and also model skin and rig any that you don't.
Game Development - Give us a call, we would be happy to talk you through our development process and help you along with yours.
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Tools:
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3D Studio Max
Maya
Softimage XSI
Z Brush
MudBox
Photoshop
Corel Draw
Unreal Engine
SandBox
many others
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Platform Experience:
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Windows PC, macOS
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