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October 22, 2019
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Video: How to lead a healthier, more effective game dev team  
by Staff [10.22.19]
In this 2019 GDC session, CheckPoint's Jennifer Hazel discusses different models of workplace psychology and how understanding them can help game devs build healthier, more effective working habits.
Production, Console/PC, Indie, Smartphone/Tablet, Video, Vault

Syberia publisher Anuman Interactive has rebranded as Microids  
by Chris Kerr [10.22.19]
Syberia publisher Anuman Interactive is changing its name to Microids, and has opened a new office in Japan.
Business/Marketing, Production, Console/PC

Video Game Deep Cuts: Fortnite's End In Jedi's Order 1
by Gamasutra Staff [10.19.19]
This week's highlights include the end (and resurrection) of Fortnite, an early look at Star Wars Jedi: Fallen Order, plus games from Manifold Garden to Killer Queen Black & Disco Elysium.
Design, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming

Get a job: Insomniac Games, Deep Silver Volition, and more are hiring now!  
by Staff [10.18.19]
Here are just some of the many, many positions being advertised right now on the Gamasutra Job Board.
Design, Production, Art, Recruitment

Downscaling, upscaling, same-scaling: Porting to Switch and under-powered consoles 2
by Andrew King [10.18.19]
We chatted with some of the top porting houses and the author of Arcade Perfect to find out the current state of porting games to Nintendo's immensely popular Switch.
Design, Programming, Production, Console/PC, Indie

Sponsored: Learn how to plan for performance and scale for multiplayer games in a free webinar  
by Staff [10.17.19]
Learn about the pros and cons of different infrastructure implementations, and tactics to employ to maximize performance and minimize cost in this one-hour webinar!
Business/Marketing, Design, Programming, Production, Console/PC, Indie, Social/Online, Smartphone/Tablet


Indie Postmortem: Sydney Hunter and the Curse of the Mayan (2019)  
by John Lester [10.21.19]
Sydney Hunter was released on the Switch and Steam, and our first game released for modern platforms. As co-owner and head of marketing, I share my experience developing this game, and how it went from going from an NES game to modern platforms.
Business/Marketing, Design, Programming, Production, Console/PC, Indie

Interaction Density 2.0  
by arne neumann [10.21.19]
Another look at the density of interactions in video games.
Business/Marketing, Design, Production

Top Ten Best Board Game Apps 2019  
by Michael Heron [10.21.19]
There are a lot of board game apps out there, and it can be hard to find the ones worth playing. Here's our list of the ten that most deserve your attention.
Business/Marketing, Design, Production, Console/PC, Indie, Social/Online, Smartphone/Tablet

Video Game Deep Cuts: Fortnite's End In Jedi's Order 1
by Simon Carless [10.19.19]
This week's highlights include the end (and resurrection) of Fortnite, an early look at Star Wars Jedi: Fallen Order, plus a whole heap of new titles under the microscope - from Manifold Garden to Killer Queen Black to Disco Elysium and far beyond.
Audio, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing, VR

PixelCast 7, Pixels, Bears, and Sacrilegious Santa...  
by Jeremy Alessi [10.18.19]
n PixelCast 7, Jeremy hangs out at Pixels = Pints + Bytes for the latest PixelFest Devs meetup and chats with two local indies about their studios.
Audio, Smartphone/Tablet, Social/Online, Indie, Serious, Console/PC, Art, Production, Programming, Design, Business/Marketing, VR

Kliuless #54: A Decade of LoL  
by Kenneth Liu [10.17.19]
Each week I compile a gaming industry insights newsletter that I publish broadly. Opinions are mine.
Business/Marketing, Design, Production, Art, Console/PC, Serious, Social/Online, Smartphone/Tablet, VR


University of Utah — Salt Lake City, Utah, United States
[10.21.19]
Assistant Professor (Lecturer)


Square Enix Co., Ltd. — Tokyo, Japan
[10.17.19]
Experienced Game Developer


GreenPark Sports — Calabasas, California, United States
[10.17.19]
Outsource Manager


GreenPark Sports — Calabasas, California, United States
[10.17.19]
Art Director


Build A Rocket Boy Games — Edinburgh, Scotland, United Kingdom
[10.17.19]
Technical Director


Sucker Punch Productions — Bellevue, Washington, United States
[10.15.19]
Producer
Producer

Sucker Punch Productions — Bellevue, Washington, United States
[10.15.19]
QA Manager
QA Manager

Take Two Interactive Software Inc. — Westwood , Massachusetts, United States
[10.11.19]
Producer


Take Two Interactive Software Inc. — Westwood , Massachusetts, United States
[10.11.19]
Cinematic Narrative Scripter


Digital Extremes Ltd. — London, Ontario, Canada
[10.09.19]
Senior Project Manager