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June 20, 2019
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Category: Social/Online


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Posted by Junxue Li on 06/04/19 10:26:00 am in Social/Online
In this series of posts, I will introduce the key features of different types of story games. And as an art producer, I would go deep into the art production aspect.

Posted by Kenneth Liu on 06/03/19 10:25:00 am in Social/Online
Each week I compile a gaming industry insights newsletter that I share broadly within Riot. This edition is the public version that I publish broadly every week as well. Opinions are mine.

Posted by Simon Carless on 05/31/19 06:23:00 pm in Social/Online
This week's roundup includes a look at the intriguing triple-I (sorry!) titles Outer Wilds & Void Bastards, as well as the role of the city in games, bringing back Bubsy, insane auto-playing Mario Maker levels & more.

Posted by Henry Fong on 05/30/19 09:27:00 am in Social/Online
Game community management couldn’t be more crucial in today’s online gaming world. With the right tools and methodologies, you will gain an understanding of your players that can engage each segment on a higher level to help boost your game’s ROI.

Posted by Simon Carless on 05/24/19 11:29:00 pm in Social/Online
This week's roundup includes a look at AI thriller Observation, the unique new Panic handheld Playdate, and subjects including eSport shadiness, Oculus Quest, and Pathologic 2.

Posted by Kenneth Liu on 05/24/19 10:12:00 am in Social/Online
Each week I compile a gaming industry insights newsletter that I share broadly within Riot. This edition is the public version that I publish broadly every week as well. Opinions are mine.

Posted by Simon Carless on 05/17/19 11:39:00 pm in Social/Online
This week's roundup includes new articles on AR game Minecraft Earth & intriguing new action adventure A Plague Tale: Innocence, as well as pieces on Rage 2, strategy guides, the intrigue behind Ingress & more.

Posted by Kenneth Liu on 05/14/19 10:43:00 am in Social/Online
Each week I compile a gaming industry insights newsletter that I share broadly within Riot. This edition is the public version that I publish broadly every week as well. Opinions are mine.

Posted by Simon Carless on 05/10/19 06:16:00 pm in Social/Online
This week's roundup includes a look at the odd & striking Yuppie Psycho, an exploration of why Thomas The Tank Engine keeps getting modded into so many games, plus looks at Mordhau, God Of War's creation, Sable, Vader Immortal and a whole host of others.

Posted by Kenneth Liu on 05/06/19 10:51:00 am in Social/Online
Each week I compile a gaming industry insights newsletter that I share broadly within Riot. This edition is the public version that I publish broadly every week as well. Opinions are mine.