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September 23, 2020
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Category: Social/Online

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Posted by George Jijiashvili on 09/17/20 10:30:00 am in Social/Online
New research from market analyst firm Omdia shows that cloud gaming revenues will hit $12bn by 2025. Boosted by the Xbox Game Pass Ultimate and PlayStation Now, cloud gaming will generate $4bn in consumer spending in 2021 alone.

Posted by Ruben Torres Bonet on 09/15/20 11:09:00 am in Social/Online
Lose those extra vertices you don’t need from your meshes and make the life of your GPU a bit easier.

Posted by Winifred Phillips on 09/15/20 11:06:00 am in Social/Online
Fourth of a five-part article series based on composer Winifred Phillips' talk during the GDC 2020 online conference in March: "From Assassin's Creed to The Dark Eye: The Importance of Themes." Included: a discussion of recurrence, including rationale.

Posted by Ruben Torres Bonet on 09/01/20 10:37:00 am in Social/Online
Things have evolved in C# 7, but many programmers still haven't. Today, let's talk about throwing exceptions in Unity — the C# 7 way —.

Posted by Ruben Torres Bonet on 08/26/20 09:12:00 am in Social/Online
It's been one year of learning every single week about Unity game performance optimization. Has it been worth to you? No matter what, this post will surely be worth for you, because I have a few gifts...

Posted by Simon Carless on 08/20/20 02:47:00 pm in Social/Online
Tim tim tim? Tim tim tim tim. Tim tim tim tim tim tim. Tim tim, tim tim tim tim tim tim. Tim tim tim tim tim. Tim tim tim! Tim tim tim tim tim, tim tim tim tim tim tim.