Today I'm starting a new series of short posts about neat C# features that many Unity game developers are missing on. In this post, you will learn about the improved Unity C# out Parameters feature that is available since C# 7.0.
Trying to nail down the sometimes slippery concept of LiveOps and define what exactly it means and how it's done.
This article is a bout the Chinese Apps and how they make life and work in China easy.
For game industry people who wish to work and live in China， I contribute this article with some general information about the industry and life in China.
The latest 'best article/video' highlights include plenty of Animal Crossing neatness, plus DOOM Eternal, Roundgard, death loops, Tony Hawk & conspiracy theories, social distancing & lots more.
An introduction to 'Interactive Empathy and Embodiment' framework, and sensory-design for game design, virtual reality (VR), augmented reality (AR) and cross reality (XR), as presented in my Google Tech Talk.