Gamasutra.com - Expert Blogs https://gamasutra.com/blogs/expert/ Gamasutra Blogs Fri, 01 Jul 2022 04:32:11 EDT en-us scarless@think-services.com (Simon Carless) <![CDATA[Late Game Lessons of Live Service Design - by Josh Bycer]]> https://gamasutra.com/blogs/JoshBycer/20220624/398511/Late_Game_Lessons_of_Live_Service_Design.php https://gamasutra.com/blogs/author/JoshBycer/823287/ Design,Console/PC,Indie,Social/Online,Smartphone/Tablet https://gamasutra.com/blogs/JoshBycer/20220624/398511/Late_Game_Lessons_of_Live_Service_Design.php Fri, 24 Jun 2022 12:36:00 EDT <![CDATA[Giving up on the “1P Strategy Game” - by Keith Burgun]]> https://gamasutra.com/blogs/KeithBurgun/20220620/398433/Giving_up_on_the_1P_Strategy_Game.php https://gamasutra.com/blogs/author/KeithBurgun/852396/ Design,Indie https://gamasutra.com/blogs/KeithBurgun/20220620/398433/Giving_up_on_the_1P_Strategy_Game.php Mon, 20 Jun 2022 11:45:00 EDT <![CDATA[Stemming for Modular Game Music (Composing for Lineage M: GDC 2022) - by Winifred Phillips]]> https://gamasutra.com/blogs/WinifredPhillips/20220615/398318/Stemming_for_Modular_Game_Music_Composing_for_Lineage_M_GDC_2022.php https://gamasutra.com/blogs/author/WinifredPhillips/930735/ Audio,Design,Production,Console/PC,Social/Online,Smartphone/Tablet https://gamasutra.com/blogs/WinifredPhillips/20220615/398318/Stemming_for_Modular_Game_Music_Composing_for_Lineage_M_GDC_2022.php Wed, 15 Jun 2022 04:05:00 EDT <![CDATA[Deriving Game Mechanics From History - by Kevin Hassall]]> https://gamasutra.com/blogs/KevinHassall/20220610/398045/Deriving_Game_Mechanics_From_History.php https://gamasutra.com/blogs/author/KevinHassall/865312/ Design,Indie https://gamasutra.com/blogs/KevinHassall/20220610/398045/Deriving_Game_Mechanics_From_History.php Fri, 10 Jun 2022 01:32:00 EDT <![CDATA[No console required: Xbox app comes to Samsung smart TVs - by George Jijiashvili]]> https://gamasutra.com/blogs/GeorgeJijiashvili/20220610/398064/No_console_required_Xbox_app_comes_to_Samsung_smart_TVs.php https://gamasutra.com/blogs/author/GeorgeJijiashvili/1034996/ Business/Marketing,Console/PC https://gamasutra.com/blogs/GeorgeJijiashvili/20220610/398064/No_console_required_Xbox_app_comes_to_Samsung_smart_TVs.php Fri, 10 Jun 2022 12:32:00 EDT <![CDATA[When a Play-To-Earn Bubble Bursts - by Robert Green]]> https://gamasutra.com/blogs/RobertGreen/20220602/397268/When_a_PlayToEarn_Bubble_Bursts.php https://gamasutra.com/blogs/author/RobertGreen/620358/ Design,Serious https://gamasutra.com/blogs/RobertGreen/20220602/397268/When_a_PlayToEarn_Bubble_Bursts.php Thu, 02 Jun 2022 11:27:00 EDT <![CDATA[The Impossible Chase of “Fun” Game Design - by Josh Bycer]]> https://gamasutra.com/blogs/JoshBycer/20220601/397637/The_Impossible_Chase_of_Fun_GameDesign.php https://gamasutra.com/blogs/author/JoshBycer/823287/ Design,Console/PC,Indie,Social/Online,VR https://gamasutra.com/blogs/JoshBycer/20220601/397637/The_Impossible_Chase_of_Fun_GameDesign.php Wed, 01 Jun 2022 01:33:00 EDT <![CDATA[Speak to Me! - by Martin Annander]]> https://gamasutra.com/blogs/MartinAnnander/20220531/397525/Speak_to_Me.php https://gamasutra.com/blogs/author/MartinAnnander/954097/ Design,Console/PC,Indie https://gamasutra.com/blogs/MartinAnnander/20220531/397525/Speak_to_Me.php Tue, 31 May 2022 12:48:00 EDT <![CDATA[The Game Design Prism - by Colin Anderson]]> https://gamasutra.com/blogs/ColinAnderson/20220527/397469/The_Game_Design_Prism.php https://gamasutra.com/blogs/author/ColinAnderson/865387/ Business/Marketing,Design,Indie https://gamasutra.com/blogs/ColinAnderson/20220527/397469/The_Game_Design_Prism.php Fri, 27 May 2022 11:32:00 EDT <![CDATA[Making the “Base” of Your Gameplay - by Josh Bycer]]> https://gamasutra.com/blogs/JoshBycer/20220524/397325/Making_the_Base_of_YourGameplay.php https://gamasutra.com/blogs/author/JoshBycer/823287/ Design,Console/PC,Indie https://gamasutra.com/blogs/JoshBycer/20220524/397325/Making_the_Base_of_YourGameplay.php Tue, 24 May 2022 11:58:00 EDT <![CDATA[Global Accessibility Awareness Day 2022 - by Ian Hamilton]]> https://gamasutra.com/blogs/IanHamilton/20220522/397270/Global_Accessibility_Awareness_Day_2022.php https://gamasutra.com/blogs/author/IanHamilton/926872/ https://gamasutra.com/blogs/IanHamilton/20220522/397270/Global_Accessibility_Awareness_Day_2022.php Sun, 22 May 2022 10:33:00 EDT <![CDATA[Giving Players Property Rights In Videogames - by Colin Anderson]]> https://gamasutra.com/blogs/ColinAnderson/20220518/397034/Giving_Players_Property_Rights_In_Videogames.php https://gamasutra.com/blogs/author/ColinAnderson/865387/ Business/Marketing https://gamasutra.com/blogs/ColinAnderson/20220518/397034/Giving_Players_Property_Rights_In_Videogames.php Wed, 18 May 2022 01:19:00 EDT <![CDATA[Structure for Modular Game Music (Composing for Lineage M: GDC 2022) - by Winifred Phillips]]> https://gamasutra.com/blogs/WinifredPhillips/20220513/396986/Structure_for_Modular_Game_Music_Composing_for_Lineage_M_GDC_2022.php https://gamasutra.com/blogs/author/WinifredPhillips/930735/ Audio,Design,Production,Console/PC,Social/Online,Smartphone/Tablet https://gamasutra.com/blogs/WinifredPhillips/20220513/396986/Structure_for_Modular_Game_Music_Composing_for_Lineage_M_GDC_2022.php Fri, 13 May 2022 04:23:00 EDT <![CDATA[EA likely to emerge unscathed from FIFA breakup - by George Jijiashvili]]> https://gamasutra.com/blogs/GeorgeJijiashvili/20220512/396903/EA_likely_to_emerge_unscathed_from_FIFA_breakup.php https://gamasutra.com/blogs/author/GeorgeJijiashvili/1034996/ Business/Marketing,Console/PC,Social/Online https://gamasutra.com/blogs/GeorgeJijiashvili/20220512/396903/EA_likely_to_emerge_unscathed_from_FIFA_breakup.php Thu, 12 May 2022 04:38:00 EDT <![CDATA[The Cracks in Elden Ring's Combat Design - by Josh Bycer]]> https://gamasutra.com/blogs/JoshBycer/20220506/396703/The_Cracks_in_Elden_Rings_Combat_Design.php https://gamasutra.com/blogs/author/JoshBycer/823287/ Design https://gamasutra.com/blogs/JoshBycer/20220506/396703/The_Cracks_in_Elden_Rings_Combat_Design.php Fri, 06 May 2022 02:58:00 EDT <![CDATA[Consumer awareness of cloud gaming has surged, Omdia research reveals - by George Jijiashvili]]> https://gamasutra.com/blogs/GeorgeJijiashvili/20220506/396683/Consumer_awareness_of_cloud_gaming_has_surged_Omdia_research_reveals.php https://gamasutra.com/blogs/author/GeorgeJijiashvili/1034996/ Business/Marketing,Console/PC,Social/Online https://gamasutra.com/blogs/GeorgeJijiashvili/20220506/396683/Consumer_awareness_of_cloud_gaming_has_surged_Omdia_research_reveals.php Fri, 06 May 2022 01:51:00 EDT <![CDATA[The AI of DOOM (1993) - by Tommy Thompson]]> https://gamasutra.com/blogs/TommyThompson/20220429/396457/The_AI_of_DOOM_1993.php https://gamasutra.com/blogs/author/TommyThompson/1020073/ Design,Programming,Console/PC https://gamasutra.com/blogs/TommyThompson/20220429/396457/The_AI_of_DOOM_1993.php Fri, 29 Apr 2022 10:15:00 EDT <![CDATA[10 million people have streamed games on Xbox Cloud Gaming – but what does this mean? - by George Jijiashvili]]> https://gamasutra.com/blogs/GeorgeJijiashvili/20220429/396443/10_million_people_have_streamed_games_on_Xbox_Cloud_Gaming__but_what_does_this_mean.php https://gamasutra.com/blogs/author/GeorgeJijiashvili/1034996/ Business/Marketing,Console/PC https://gamasutra.com/blogs/GeorgeJijiashvili/20220429/396443/10_million_people_have_streamed_games_on_Xbox_Cloud_Gaming__but_what_does_this_mean.php Fri, 29 Apr 2022 09:28:00 EDT <![CDATA[Space Narratives: A Map Generator Denounces Map Generation - by Keith Burgun]]> https://gamasutra.com/blogs/KeithBurgun/20220414/395671/Space_Narratives_A_Map_Generator_Denounces_Map_Generation.php https://gamasutra.com/blogs/author/KeithBurgun/852396/ Design,Indie https://gamasutra.com/blogs/KeithBurgun/20220414/395671/Space_Narratives_A_Map_Generator_Denounces_Map_Generation.php Thu, 14 Apr 2022 02:25:00 EDT <![CDATA[Techniques for Modular Game Music (Composing for Lineage M: GDC 2022) - by Winifred Phillips]]> https://gamasutra.com/blogs/WinifredPhillips/20220413/395811/Techniques_for_Modular_Game_Music_Composing_for_Lineage_M_GDC_2022.php https://gamasutra.com/blogs/author/WinifredPhillips/930735/ Audio,Design,Production,Social/Online,Smartphone/Tablet https://gamasutra.com/blogs/WinifredPhillips/20220413/395811/Techniques_for_Modular_Game_Music_Composing_for_Lineage_M_GDC_2022.php Wed, 13 Apr 2022 01:43:00 EDT