Gamasutra.com - Expert Blogs https://gamasutra.com/blogs/expert/ Gamasutra Blogs Mon, 25 Jun 2018 07:45:34 EDT en-us scarless@think-services.com (Simon Carless) <![CDATA[Video Game Deep Cuts: Flipping Out On Primal Rage - by Simon Carless]]> https://gamasutra.com/blogs/SimonCarless/20180624/320643/Video_Game_Deep_Cuts_Flipping_Out_On_Primal_Rage.php https://gamasutra.com/blogs/author/SimonCarless/185740/ https://gamasutra.com/blogs/SimonCarless/20180624/320643/Video_Game_Deep_Cuts_Flipping_Out_On_Primal_Rage.php Sun, 24 Jun 2018 01:34:00 EDT <![CDATA[E3 2018 Media Coverage Analysis – aka “E3 Battle Royale results” - by Thomas Bidaux]]> https://gamasutra.com/blogs/ThomasBidaux/20180622/320573/E3_2018_Media_Coverage_Analysis__aka_E3_Battle_Royale_results .php https://gamasutra.com/blogs/author/ThomasBidaux/872364/ https://gamasutra.com/blogs/ThomasBidaux/20180622/320573/E3_2018_Media_Coverage_Analysis__aka_E3_Battle_Royale_results .php Fri, 22 Jun 2018 10:21:00 EDT <![CDATA[True First Person Camera in Unreal Engine 4 - by Fabrice Piquet]]> https://gamasutra.com/blogs/FabricePiquet/20180621/320400/True_First_Person_Camera_in_Unreal_Engine_4.php https://gamasutra.com/blogs/author/FabricePiquet/962320/ https://gamasutra.com/blogs/FabricePiquet/20180621/320400/True_First_Person_Camera_in_Unreal_Engine_4.php Thu, 21 Jun 2018 05:56:00 EDT <![CDATA[Game Design Beyond Screens & Joysticks - Conclusion (5/5) - by Tatiana Vilela dos Santos]]> https://gamasutra.com/blogs/TatianaVileladosSantos/20180618/315861/Game_Design_Beyond_Screens__Joysticks__Conclusion_55.php https://gamasutra.com/blogs/author/TatianaVileladosSantos/1012592/ https://gamasutra.com/blogs/TatianaVileladosSantos/20180618/315861/Game_Design_Beyond_Screens__Joysticks__Conclusion_55.php Mon, 18 Jun 2018 10:29:00 EDT <![CDATA[A Prefab Primer - by Nathan Cheever]]> https://gamasutra.com/blogs/NathanCheever/20180618/320112/A_Prefab_Primer.php https://gamasutra.com/blogs/author/NathanCheever/1021787/ https://gamasutra.com/blogs/NathanCheever/20180618/320112/A_Prefab_Primer.php Mon, 18 Jun 2018 10:11:00 EDT <![CDATA[Why Dunbar's Number Means Shards are a Good Idea - by Greg Costikyan]]> https://gamasutra.com/blogs/GregCostikyan/20180618/320153/Why_Dunbars_Number_Means_Shards_are_a_Good_Idea.php https://gamasutra.com/blogs/author/GregCostikyan/951623/ https://gamasutra.com/blogs/GregCostikyan/20180618/320153/Why_Dunbars_Number_Means_Shards_are_a_Good_Idea.php Mon, 18 Jun 2018 10:07:00 EDT <![CDATA[Video Game Deep Cuts: Another Grim E3 World - by Simon Carless]]> https://gamasutra.com/blogs/SimonCarless/20180618/320148/Video_Game_Deep_Cuts_Another_Grim_E3_World.php https://gamasutra.com/blogs/author/SimonCarless/185740/ https://gamasutra.com/blogs/SimonCarless/20180618/320148/Video_Game_Deep_Cuts_Another_Grim_E3_World.php Mon, 18 Jun 2018 12:01:00 EDT <![CDATA[The Identity Switch - by Sande Chen]]> https://gamasutra.com/blogs/SandeChen/20180615/320021/The_Identity_Switch.php https://gamasutra.com/blogs/author/SandeChen/43521/ https://gamasutra.com/blogs/SandeChen/20180615/320021/The_Identity_Switch.php Fri, 15 Jun 2018 09:01:00 EDT <![CDATA[Composing video game music for Virtual Reality: Diegetic versus Non-diegetic - by Winifred Phillips]]> https://gamasutra.com/blogs/WinifredPhillips/20180614/319894/Composing_video_game_music_for_Virtual_Reality_Diegetic_versus_Nondiegetic.php https://gamasutra.com/blogs/author/WinifredPhillips/930735/ https://gamasutra.com/blogs/WinifredPhillips/20180614/319894/Composing_video_game_music_for_Virtual_Reality_Diegetic_versus_Nondiegetic.php Thu, 14 Jun 2018 11:15:00 EDT <![CDATA[Finding the magic in VR-centric design: Backpack Inventory - by Joel Green]]> https://gamasutra.com/blogs/JoelGreen/20180614/319908/Finding_the_magic_in_VRcentric_design_Backpack_Inventory.php https://gamasutra.com/blogs/author/JoelGreen/920124/ https://gamasutra.com/blogs/JoelGreen/20180614/319908/Finding_the_magic_in_VRcentric_design_Backpack_Inventory.php Thu, 14 Jun 2018 11:14:00 EDT <![CDATA[Game Design Beyond Screens & Joysticks - Game Space Shift (4/5) - by Tatiana Vilela dos Santos]]> https://gamasutra.com/blogs/TatianaVileladosSantos/20180611/315860/Game_Design_Beyond_Screens__Joysticks__Game_Space_Shift_45.php https://gamasutra.com/blogs/author/TatianaVileladosSantos/1012592/ https://gamasutra.com/blogs/TatianaVileladosSantos/20180611/315860/Game_Design_Beyond_Screens__Joysticks__Game_Space_Shift_45.php Mon, 11 Jun 2018 11:41:00 EDT <![CDATA[After the Dawn: a mini-retrospective on Cultist Simulator - by ALEXIS KENNEDY]]> https://gamasutra.com/blogs/ALEXISKENNEDY/20180611/319686/After_the_Dawn_a_miniretrospective_on_Cultist_Simulator.php https://gamasutra.com/blogs/author/ALEXISKENNEDY/990785/ https://gamasutra.com/blogs/ALEXISKENNEDY/20180611/319686/After_the_Dawn_a_miniretrospective_on_Cultist_Simulator.php Mon, 11 Jun 2018 11:37:00 EDT <![CDATA[Video Game Deep Cuts: Diggin' In Bethesda's Carts - by Simon Carless]]> https://gamasutra.com/blogs/SimonCarless/20180610/319716/Video_Game_Deep_Cuts_Diggin_In_Bethesdas_Carts.php https://gamasutra.com/blogs/author/SimonCarless/185740/ https://gamasutra.com/blogs/SimonCarless/20180610/319716/Video_Game_Deep_Cuts_Diggin_In_Bethesdas_Carts.php Sun, 10 Jun 2018 07:36:00 EDT <![CDATA[Production Fundamentals - 3 Years Later - by Richard Wood]]> https://gamasutra.com/blogs/RichardWood/20180604/318908/Production_Fundamentals__3_Years_Later.php https://gamasutra.com/blogs/author/RichardWood/897815/ https://gamasutra.com/blogs/RichardWood/20180604/318908/Production_Fundamentals__3_Years_Later.php Mon, 04 Jun 2018 10:51:00 EDT <![CDATA[Video Game Deep Cuts: The Dog In The Darkness - by Simon Carless]]> https://gamasutra.com/blogs/SimonCarless/20180603/319271/Video_Game_Deep_Cuts_The_Dog_In_The_Darkness.php https://gamasutra.com/blogs/author/SimonCarless/185740/ https://gamasutra.com/blogs/SimonCarless/20180603/319271/Video_Game_Deep_Cuts_The_Dog_In_The_Darkness.php Sun, 03 Jun 2018 11:13:00 EDT <![CDATA[Mafia 3's World Fabric - by Nathan Cheever]]> https://gamasutra.com/blogs/NathanCheever/20180601/319240/Mafia_3s_World_Fabric.php https://gamasutra.com/blogs/author/NathanCheever/1021787/ https://gamasutra.com/blogs/NathanCheever/20180601/319240/Mafia_3s_World_Fabric.php Fri, 01 Jun 2018 03:20:00 EDT <![CDATA[Echoing game's own duality in a soundtrack - by Urbain Bruno]]> https://gamasutra.com/blogs/UrbainBruno/20180531/318933/Echoing_games_own_duality_in_a_soundtrack.php https://gamasutra.com/blogs/author/UrbainBruno/431164/ https://gamasutra.com/blogs/UrbainBruno/20180531/318933/Echoing_games_own_duality_in_a_soundtrack.php Thu, 31 May 2018 09:12:00 EDT <![CDATA[How porting to the PSVita improved performance everywhere else. - by Lars Doucet]]> https://gamasutra.com/blogs/LarsDoucet/20180530/318895/How_porting_to_the_PSVita_improved_performance_everywhere_else.php https://gamasutra.com/blogs/author/LarsDoucet/846854/ https://gamasutra.com/blogs/LarsDoucet/20180530/318895/How_porting_to_the_PSVita_improved_performance_everywhere_else.php Wed, 30 May 2018 04:00:00 EDT <![CDATA[Game Design Beyond Screens & Joysticks - Interface Game Design (3/5) - by Tatiana Vilela dos Santos]]> https://gamasutra.com/blogs/TatianaVileladosSantos/20180529/315858/Game_Design_Beyond_Screens__Joysticks__Interface_Game_Design_35.php https://gamasutra.com/blogs/author/TatianaVileladosSantos/1012592/ https://gamasutra.com/blogs/TatianaVileladosSantos/20180529/315858/Game_Design_Beyond_Screens__Joysticks__Interface_Game_Design_35.php Tue, 29 May 2018 12:23:00 EDT <![CDATA[Far Cry 5: Thumbs up, but what’s next? - by Pascal Luban]]> https://gamasutra.com/blogs/PascalLuban/20180528/318920/Far_Cry_5_Thumbs_up_but_whats_next.php https://gamasutra.com/blogs/author/PascalLuban/136385/ https://gamasutra.com/blogs/PascalLuban/20180528/318920/Far_Cry_5_Thumbs_up_but_whats_next.php Mon, 28 May 2018 12:09:00 EDT