Gamasutra.com - Expert Blogs https://gamasutra.com/blogs/expert/ Gamasutra Blogs Sat, 21 Sep 2019 03:58:47 EDT en-us scarless@think-services.com (Simon Carless) <![CDATA[Video Game Deep Cuts: Sayonara, Switch Lite, Wild Herds - by Simon Carless]]> https://gamasutra.com/blogs/SimonCarless/20190920/350909/Video_Game_Deep_Cuts_Sayonara_Switch_Lite_WildHerds.php https://gamasutra.com/blogs/author/SimonCarless/185740/ https://gamasutra.com/blogs/SimonCarless/20190920/350909/Video_Game_Deep_Cuts_Sayonara_Switch_Lite_WildHerds.php Fri, 20 Sep 2019 04:37:00 EDT <![CDATA[Kliuless #50: Platform Updates - by Kenneth Liu]]> https://gamasutra.com/blogs/KennethLiu/20190920/350886/Kliuless_50_Platform_Updates.php https://gamasutra.com/blogs/author/KennethLiu/1025726/ https://gamasutra.com/blogs/KennethLiu/20190920/350886/Kliuless_50_Platform_Updates.php Fri, 20 Sep 2019 11:08:00 EDT <![CDATA[PixelCast 1 - by Jeremy Alessi]]> https://gamasutra.com/blogs/JeremyAlessi/20190920/350549/PixelCast_1.php https://gamasutra.com/blogs/author/JeremyAlessi/223635/ https://gamasutra.com/blogs/JeremyAlessi/20190920/350549/PixelCast_1.php Fri, 20 Sep 2019 11:06:00 EDT <![CDATA[Making People Understand And Care About Your Game - by Victoria Tran]]> https://gamasutra.com/blogs/VictoriaTran/20190919/350797/Making_People_Understand_And_Care_About_Your_Game.php https://gamasutra.com/blogs/author/VictoriaTran/1025677/ https://gamasutra.com/blogs/VictoriaTran/20190919/350797/Making_People_Understand_And_Care_About_Your_Game.php Thu, 19 Sep 2019 10:53:00 EDT <![CDATA[What Client-to-Cloud REALLY Means - by Neil Schneider]]> https://gamasutra.com/blogs/NeilSchneider/20190919/350847/What_ClienttoCloud_REALLY_Means.php https://gamasutra.com/blogs/author/NeilSchneider/886871/ https://gamasutra.com/blogs/NeilSchneider/20190919/350847/What_ClienttoCloud_REALLY_Means.php Thu, 19 Sep 2019 10:50:00 EDT <![CDATA[Intern-alising Diversity - by Andrew Smith]]> https://gamasutra.com/blogs/AndrewSmith/20190918/350804/Internalising_Diversity.php https://gamasutra.com/blogs/author/AndrewSmith/912215/ https://gamasutra.com/blogs/AndrewSmith/20190918/350804/Internalising_Diversity.php Wed, 18 Sep 2019 12:33:00 EDT <![CDATA[Devs: How do people find your game on the Switch? - by Simon Carless]]> https://gamasutra.com/blogs/SimonCarless/20190917/350825/Devs_How_do_people_find_your_game_on_the_Switch.php https://gamasutra.com/blogs/author/SimonCarless/185740/ https://gamasutra.com/blogs/SimonCarless/20190917/350825/Devs_How_do_people_find_your_game_on_the_Switch.php Tue, 17 Sep 2019 06:37:00 EDT <![CDATA[Historians play Assassin's Creed Discovery Tour - by Bob Whitaker]]> https://gamasutra.com/blogs/BobWhitaker/20190917/350780/Historians_play_Assassins_Creed_Discovery_Tour.php https://gamasutra.com/blogs/author/BobWhitaker/951710/ https://gamasutra.com/blogs/BobWhitaker/20190917/350780/Historians_play_Assassins_Creed_Discovery_Tour.php Tue, 17 Sep 2019 10:33:00 EDT <![CDATA[Super Icon - The Long Slow Death of an Indie Studio - by Richard Hill-Whittall]]> https://gamasutra.com/blogs/RichardHillWhittall/20190916/350747/Super_Icon__The_Long_Slow_Death_of_an_Indie_Studio.php https://gamasutra.com/blogs/author/RichardHillWhittall/559583/ https://gamasutra.com/blogs/RichardHillWhittall/20190916/350747/Super_Icon__The_Long_Slow_Death_of_an_Indie_Studio.php Mon, 16 Sep 2019 11:34:00 EDT <![CDATA[Video Game Deep Cuts: Apple Arcade's Blasphemous Ring Fit - by Simon Carless]]> https://gamasutra.com/blogs/SimonCarless/20190914/350752/Video_Game_Deep_Cuts_Apple_Arcades_Blasphemous_Ring_Fit.php https://gamasutra.com/blogs/author/SimonCarless/185740/ https://gamasutra.com/blogs/SimonCarless/20190914/350752/Video_Game_Deep_Cuts_Apple_Arcades_Blasphemous_Ring_Fit.php Sat, 14 Sep 2019 10:49:00 EDT <![CDATA[NetEase drives mobile games business in Japan while Tencent builds presence in emerging markets - by Louise Shorthouse]]> https://gamasutra.com/blogs/LouiseShorthouse/20190913/350684/NetEase_drives_mobile_games_business_in_Japan_while_Tencent_builds_presence_in_emerging_markets.php https://gamasutra.com/blogs/author/LouiseShorthouse/1031092/ https://gamasutra.com/blogs/LouiseShorthouse/20190913/350684/NetEase_drives_mobile_games_business_in_Japan_while_Tencent_builds_presence_in_emerging_markets.php Fri, 13 Sep 2019 11:03:00 EDT <![CDATA[Kliuless #49: Virtues for Creativity - by Kenneth Liu]]> https://gamasutra.com/blogs/KennethLiu/20190913/350669/Kliuless_49_Virtues_for_Creativity.php https://gamasutra.com/blogs/author/KennethLiu/1025726/ https://gamasutra.com/blogs/KennethLiu/20190913/350669/Kliuless_49_Virtues_for_Creativity.php Fri, 13 Sep 2019 11:02:00 EDT <![CDATA[Tales From Discoverability Land: Vol. 1 - by Simon Carless]]> https://gamasutra.com/blogs/SimonCarless/20190910/350456/Tales_From_Discoverability_Land_Vol_1.php https://gamasutra.com/blogs/author/SimonCarless/185740/ https://gamasutra.com/blogs/SimonCarless/20190910/350456/Tales_From_Discoverability_Land_Vol_1.php Tue, 10 Sep 2019 04:50:00 EDT <![CDATA[Game Music and Empathy: How Game Composers Can Enhance Virtual Presence (Pt. 3) - by Winifred Phillips]]> https://gamasutra.com/blogs/WinifredPhillips/20190909/350337/Game_Music_and_Empathy_How_Game_Composers_Can_Enhance_Virtual_Presence_Pt_3.php https://gamasutra.com/blogs/author/WinifredPhillips/930735/ https://gamasutra.com/blogs/WinifredPhillips/20190909/350337/Game_Music_and_Empathy_How_Game_Composers_Can_Enhance_Virtual_Presence_Pt_3.php Mon, 09 Sep 2019 10:13:00 EDT <![CDATA[Dreamcast 20th anniversary interview extravaganza - by Brandon Sheffield]]> https://gamasutra.com/blogs/BrandonSheffield/20190909/350345/Dreamcast_20th_anniversary_interview_extravaganza.php https://gamasutra.com/blogs/author/BrandonSheffield/840949/ https://gamasutra.com/blogs/BrandonSheffield/20190909/350345/Dreamcast_20th_anniversary_interview_extravaganza.php Mon, 09 Sep 2019 12:17:00 EDT <![CDATA[Video Game Deep Cuts: Underpricing The Gears Of Steam - by Simon Carless]]> https://gamasutra.com/blogs/SimonCarless/20190907/350331/Video_Game_Deep_Cuts_Underpricing_The_Gears_Of_Steam.php https://gamasutra.com/blogs/author/SimonCarless/185740/ https://gamasutra.com/blogs/SimonCarless/20190907/350331/Video_Game_Deep_Cuts_Underpricing_The_Gears_Of_Steam.php Sat, 07 Sep 2019 03:52:00 EDT <![CDATA[Kliuless #48: Deconstructing Fun in Archero & Rush Wars - by Kenneth Liu]]> https://gamasutra.com/blogs/KennethLiu/20190906/350242/Kliuless_48_Deconstructing_Fun_in_Archero__Rush_Wars.php https://gamasutra.com/blogs/author/KennethLiu/1025726/ https://gamasutra.com/blogs/KennethLiu/20190906/350242/Kliuless_48_Deconstructing_Fun_in_Archero__Rush_Wars.php Fri, 06 Sep 2019 10:21:00 EDT <![CDATA[How Steam users see your game - by Chris Zukowski]]> https://gamasutra.com/blogs/ChrisZukowski/20190906/350248/How_Steam_users_see_your_game.php https://gamasutra.com/blogs/author/ChrisZukowski/842841/ https://gamasutra.com/blogs/ChrisZukowski/20190906/350248/How_Steam_users_see_your_game.php Fri, 06 Sep 2019 12:43:00 EDT <![CDATA[Self-confrontation, cloud testing, paper prototypes: The new faces of playtests - by Pascal Luban]]> https://gamasutra.com/blogs/PascalLuban/20190905/349389/Selfconfrontation_cloud_testing_paper_prototypes_The_new_faces_of_playtests.php https://gamasutra.com/blogs/author/PascalLuban/136385/ https://gamasutra.com/blogs/PascalLuban/20190905/349389/Selfconfrontation_cloud_testing_paper_prototypes_The_new_faces_of_playtests.php Thu, 05 Sep 2019 11:00:00 EDT <![CDATA[I Am the Cheapest Bastard In Indie Games - by Jeff Vogel]]> https://gamasutra.com/blogs/JeffVogel/20190905/350098/I_Am_the_Cheapest_Bastard_In_Indie_Games.php https://gamasutra.com/blogs/author/JeffVogel/949566/ https://gamasutra.com/blogs/JeffVogel/20190905/350098/I_Am_the_Cheapest_Bastard_In_Indie_Games.php Thu, 05 Sep 2019 10:30:00 EDT