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October 15, 2019
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Category: Programming


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Posted by Brandon Sheffield on 09/09/19 12:17:00 am in Programming
As the Dreamcast turns 20, we got comments from developers of games like Shenmue, Space Channel 5, Samba de Amigo, Sonic Adventure, and more, to celebrate the short life of this innovative console.

Posted by Jeff Vogel on 09/05/19 10:30:00 am in Programming
For 25 years, we have sold ultra-low-budget retro indie RPGs. Our graphics are lousy, and they will stay lousy. In this indie biz deep dive, we share a bunch of budget and sales numbers to show how accepting our limitations helps our business succeed.

Posted by Ruben Torres Bonet on 09/04/19 10:40:00 am in Programming
You are leading a team of programmers and supporting artists to port a good-looking PS4 VR game to Oculus Quest. You have 1 month to halve your memory budget and 6 months to complete it. What's your first move? Let's bring Unity Addressables to the table.

Posted by Simon Carless on 09/03/19 03:14:00 pm in Programming
This week's roundup includes a look at a whole heap of new games, including Control, Knights On Bikes, Ancestors, and Astral Chain, as well as a retrospective interview with Seaman designer Yoot Saito.

Posted by Simon Carless on 08/25/19 10:24:00 am in Programming
This week's roundup includes Remnant: From The Ashes and Telling Lies, as well as a new Westworld VR title, 20 years of Sid Meier's Alpha Centauri, Steam China, the six months after Anthem's release, & more.

Posted by Simon Carless on 08/18/19 10:32:00 am in Programming
This week's roundup includes looks at standout new titles including Dicey Dungeons and Rad, an analysis of Patreon as incremental funding, and lots more.

Posted by Niklas Gray on 08/15/19 10:14:00 am in Programming
Shows how we can add an index to bulk data to accelerate queries.

Posted by Simon Carless on 08/11/19 12:14:00 pm in Programming
This week's roundup includes a look at new Zachtronics title Eliza, the moral panic about Fortnite and 'good play', and the incredible Wii Sports speedrunners, among a host of other interesting pieces.

Posted by Tommy Thompson on 08/07/19 10:27:00 am in Programming
One of the most complex simulations in AAA games, IO Interactive's Hitman titles are laced with AI systems that helped bring their fictional worlds to life.

Posted by Jeff Vogel on 08/02/19 11:08:00 am in Programming
Video games have a quality unique in popular entertainment: They simulate actual achievement, which results in the release of powerful pleasure chemicals in the player's mind. Let's explore this powerful addictive effect that keeps us all in business!