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April 21, 2019
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Category: Programming


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Posted by Niklas Gray on 04/18/19 10:29:00 am in Programming
A comparison of the main ways to reference objects: names and GUIDs.

Posted by Simon Carless on 04/14/19 10:16:00 pm in Programming
This week's roundup includes intriguing debuts from Falcon Age and Vacation Simulator, a historical tour of The Division's New York, John Romero's finishing of the DOOM saga, the trickiness of marketing your weed tycoon game, & heaps more besides.

Posted by Simon Carless on 04/07/19 10:34:00 pm in Programming
This week's roundup includes the smash success of indie sequel Risk of Rain 2, a fascinating new Lego coding toy, and what's up with the new Super Meat Boy game, as well as looks at Anthem's troubled dev cycle, the 'grit' behind No Man's Sky, & more.

Posted by Simon Carless on 03/29/19 07:55:00 pm in Programming
This week's roundup includes a variety of looks at the Apple Arcade subscription announcement, an intriguing video on how the Mongolian steppes do gaming, plus pieces on Sekiro, clicker games, AR, video game folklorists, and lots more besides.

Posted by Simon Carless on 03/24/19 09:53:00 pm in Programming
The weekly update rounding up the best longread & standout articles & videos about games tackles GDC 2019, from Google announcements to session highlights & beyond.

Posted by Simon Carless on 03/17/19 07:29:00 pm in Programming
This week's highlights include a look at Flappy Bird's effect on the indie game scene, The Division 2's politics (or lack there-of), info on Harry Potter: Wizards Unite & Days Gone, & more.