For Unexplored 2: The Wayfarer's Legacy we translate generated tile data into natural looking level geometry. Here's how we do it.
This is the introduction about what computer playtesting is, why you would use it and why not.
Magic Arena the last product of the Magic the Gathering franchise, it isn't really MTG, it is a new game, with a different gameplay and a different audience.
Creating a game with world-wide appeal is now more important than ever. Tatiana Moreira, Head of Marketing and Publishing at Holplon, explore the challenges of building global online communities.
Since games for brands has been on the rise, I wanted to share our experience with a luxury shoe brand from Paris to develop a game reskin of our slicing game.
The delicious pseudocode of how to make an English muffin- an essential guide in explaining programming for any hungry programmer. For when you know your non-programming relatives are going to be asking about what you actually do for a living.
We take a closer look at some of the considerations and thoughts behind the creation of a new feature, Raid.
There are plenty of free resources available online for indie studios that canâ€™t afford to hire a professional market research team and need some DIY guidance. Follow the guide!
The games industry is notorious for overloading arbitrary terms in game development, making it very confusing to communicate with others. This post will show you how defining terms in the context of your game can facilitate communication among designers.
Entertainment does not matter in educational serious games. This effect was observed in a year-long project. Within this project, people played games that varied in entertainment, but all covered the same theme.