This is an interview with Christin Overton, a Senior Producer at Big Fish Games.
A tale of using Linux for game development through-out October. What was awesome? What issues occurred? And thoughts on the practicality of long-term development on Linux.
As a young game developer, I take a look at a few aspects of the massively popular indie title 'Undertale', and see what aspects of its level design are otherwise easily overlooked and discarded.
The amount of thought and work that goes into game cameras is often underestimated. In this article, you can find out about the common problems found in today's third person games and what kind of solutions are available to counteract those issues.
This is an interview with a Producer of a live mobile game, it is intended to help spread information about this kind of production. Enjoy!
An analysis on Free Fire, the leading mobile battle royal in South East Asia and South America.