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November 18, 2018
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Category: Indie


Expert RSS


Posted by Kenneth Liu on 11/02/18 09:52:00 am in Indie
Each week I compile a gaming industry insights newsletter that I share with other Rioters, including Riot’s senior leadership. This edition is the public version that I publish broadly every week as well. Opinions are mine.

Posted by Jeremy Alessi on 10/30/18 10:16:00 am in Indie
From PixelFest 2018 Developer Day in Norfolk, VA. Grant Shonkwiler discusses his journey from producing small mobile titles to delivering massive AAA hits and beyond. He also got the crowd to scream... in a library! 

Posted by Tim Merel on 10/29/18 10:38:00 am in Indie
This year's record $25 billion games deals over just 9 months could mean we've hit the top of the market, as detailed in Digi-Capital's new Games Report Q4 2018. Last time this happened, there was a games deals ice age at the lowest level for a decade.

Posted by Josh Ge on 10/29/18 10:35:00 am in Indie
A comprehensive primer on how to get started with roguelike development, guidance and tips in 5,500 words and 84 images. (A text version of the opening talk at Roguelike Celebration 2018.)

Posted by Simon Carless on 10/29/18 12:44:00 am in Indie
This week's highlights include a morbid piece on killing in-game characters in The Sims series, a plethora of writing around the launch of Red Dead Redemption 2, and an interview on the tools used to make the classic Deus Ex.

Posted by Luke Schneider on 10/26/18 10:00:00 pm in Indie
In-depth data and analysis of my first free-with-ads puzzle game on iOS, and how free games are more about multiplier stacking than I first realized.

Posted by Kenneth Liu on 10/26/18 10:21:00 am in Indie
Each week I compile a gaming industry insights newsletter that I share with other Rioters, including Riot’s senior leadership. This edition is the public version that I publish broadly every week as well. Opinions are mine.

Posted by Brandon Sheffield on 10/25/18 10:22:00 pm in Indie
A deep dive into the creation of Gunhouse, a puzzle-meets-tower defense game, as filtered through conversations with various game developers and regular human beings like Cliff Bleszinski, Rami Ismail, and Simon Carless.

Posted by Simon Carless on 10/14/18 10:51:00 pm in Indie
This week's highlights include a neat Smash Brothers interview, a review of Magic Leap's reveal party, and words of wisdom from Spiderweb Software, among many others.

Posted by Kenneth Liu on 10/12/18 09:19:00 am in Indie
Each week I compile a gaming industry insights newsletter that I share with other Rioters, including Riot’s senior leadership. This edition is the public version that I publish broadly every week as well. Opinions are mine.