Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
September 20, 2020
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Category: Indie


Expert RSS


Posted by Simon Carless on 09/18/20 06:14:00 pm in Indie
Sure, the Steam algorithm is important to those releasing PC games, but is it really sinister and all-encompassing? Let's get into that.

Posted by Josh Ge on 09/17/20 10:29:00 am in Indie
Explaining Cogmind's closed caption-like audio log, visible SFX, and other audio options, as well as discussing some parts of the implementation process.

Posted by Simon Carless on 09/16/20 05:11:00 pm in Indie
What's up with F2P battle royale breakout Spellbreak, what this 'PlayStation Plus Collection' thing for PS5 is, and lots more besides - a discovery/platform round-up.

Posted by Andrew Smith on 09/16/20 10:13:00 am in Indie
An eventful month for us; a new team member, laying a project to rest, and a deep dive on our next game!

Posted by Neil Schneider on 09/15/20 11:11:00 am in Indie
Last November, TIFCA held it's ecosystem summit to kick off the Client-to-Cloud Revolution - the journey to the next era of computing. Part of this development is a Create Once, Reach All (CORA) mechanism for content developers. Here is our progress!

Posted by Ruben Torres Bonet on 09/15/20 11:09:00 am in Indie
Lose those extra vertices you don’t need from your meshes and make the life of your GPU a bit easier.