Exploring the inner workings and 10-year journey behind the development of Ultima Ratio Regum: a roguelike that procedurally generates cultural human cultures.
The latest game discovery round-up looks at Steam's new UTM tracking solution, an Epic Game Store exclusivity database, and lots more besides.
How Cyberpunk 2077's narrative subtlety and atmospheric world-building drives one of the best game experiences I've ever had.
Doing research for horror games, I came to id Software's attempt at making a horror FPS, and I wanted to talk about why the veteran developer messed up when it came to horror.
We look at an interesting widening of Apple Arcadeâ€™s subscription service, Steam's new European cookie rules, and lots more.
We know just how many games there are out there, and how tricky it can be to get featured by notable streamers. So let's talk about 'variety' streamers and the best targets for your game.
Quick analysis & predictions about Magic Legends, the latest MMORPG by Cryptic Studios & Perfect World Entertainment based on the Magic: The Gathering universe.
Stray Fawn Studio was kind enough to provide us with an annotated version of The Wandering Villageâ€™s impressive daily Steam wishlist numbers to date - let's analyze.
The recent plans to close Sony's older digital stores frame today's post talking about why videogame preservation needs to be taken more seriously, and the steps I would personally like to see taken.
Part 2 in a discussion on 'subverting player expectation'; doing something different with a game's mechanics to make it engaging and keep it from becoming predictable, focusing on the creation of a unique workbench event in "The Last of Us Part II".