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June 24, 2018
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Category: Design


Expert RSS


Posted by Eric Lagel on 06/22/18 10:25:00 am in Design
A reaction to the latest E3 trailers and the place of the act of killing in our medium

Posted by Tatiana Vilela dos Santos on 06/18/18 10:29:00 am in Design
Tatiana Vilela dos Santos is an indie game designer and digital artist making games with special interfaces. She gave in March 2018 a 60 minutes talk at the GDC titled Game Design Beyond Screens and Joysticks. This article discusses details of this talk.

Posted by Nathan Cheever on 06/18/18 10:11:00 am in Design
Grouping objects for repeat use is a way to manage them remotely as well as letting others work on the same scene together. If you've never heard of Prefabs or want to know how to make them more powerful, give this a look!

Posted by Greg Costikyan on 06/18/18 10:07:00 am in Design
People can sustain relationships with ~150 people. If your mobile or online game exposes your users to the whole universe of players, you are doing them a disservice.

Posted by Simon Carless on 06/18/18 12:01:00 am in Design
This week's highlights include lots of E3 news, a Grim Fandango reading to remember, and a stellar analysis of Another World/Out Of This World.

Posted by Sande Chen on 06/15/18 09:01:00 am in Design
In this article, game designer Sande Chen delves into the connection between a person's identity, emotions, and behavior change.