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August 11, 2020
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Zachary Strebeck's Blog


Zachary C. Strebeck


Attorney – J.D./MDR Pepperdine University School of Law


Zachary Strebeck is a graduate of Pepperdine University School of Law, holding both J.D. and Masters of Dispute Resolution degrees. He has worked with crowdfunding startup Crowdfunder, film and television studio Lionsgate Entertainment, and film distribution house PorchLight Entertainment, as well as mediating in the Los Angeles County court system. He served as an associate producer and former guest on Entertainment Law Update, a podcast dedicated to legal happenings in the entertainment industry.


A former animator and game designer, Zachary has focused his practice on helping game creators and entrepreneurs like himself realize their dreams by ensuring that their legal needs don’t get in the way of their creative endeavors.


Zachary is an avid video gamer and board game player. He plays classical guitar, and has studied various martial arts, including Jeet Kune Do, Wing Chun Kung Fu, and Filipino Kali.

For more information on Zachary or to retain his services as an attorney, please visit his website or feel free to contact him.


Member Blogs

Posted by Zachary Strebeck on Fri, 18 Aug 2017 10:53:00 EDT in Audio, Business/Marketing, Design, Programming, Production, Art
Once you’ve named your game and registered your video game trademark, it’s time to start protecting that mark. If not, you may end up losing your rights.

Posted by Zachary Strebeck on Mon, 12 Sep 2016 10:43:00 EDT in Business/Marketing, Design, Production, Art
During this year's Gen Con, I joined up with attorney Justin Jacobson to do two awesome Q&A sessions about legal issues in tabletop game publishing. I think that these two sessions (presented as episodes of my Legal Moves podcast) are useful for any dev!

One of the questions that always comes up when I’m forming a new game company for clients is “How do we divide the equity?” There are a few ways to go about it, each with their own pros and cons. Let’s take a look at the options.

Marketing a game is the part of indie development that devs seem to fear the most. This article will lay out some strategies you can implement from before you've started creating your game up to the time of release, in order to market your game cheaply!

The 9th Circuit has amended their decision in Lenz v. Universal. What effect will this have on fair use and DMCA takedowns?

Game lawyer Zachary Strebeck takes a look at a recent Kickstarter trademark dispute and draws some lessons for other creators to avoid claims of infringement.

Zachary Strebeck's Comments

Comment In: [Blog - 08/30/2016 - 09:41]

Interesting article, thanks for writing ...

Interesting article, thanks for writing it. What are the costs of implementing such procedures, and are they achievable by any but the most popular games Are there third parties that have affordable middleware to do this kind of thing

Comment In: [Blog - 08/29/2016 - 02:36]

Sooooo, you wrote all this ...

Sooooo, you wrote all this about the game, but you haven 't even played it

Comment In: [News - 05/31/2016 - 07:32]

I feel like in that ...

I feel like in that case, the judge WANTED to punish a company that was cloning, so they were reaching for a legal justification for it. Unfortunately for us but not them the case settled, so we never got a final ruling/precedent.

Comment In: [Blog - 03/03/2016 - 01:08]

But then it 's possible ...

But then it 's possible that the cloner files a trademark complaint against YOU It 's not outside the realm of possibility.

Comment In: [Blog - 11/03/2015 - 01:09]

No comments That was an ...

No comments That was an excellent article and exactly how I think about the use of crowdfunding in game development. I love it