Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
June 18, 2019
arrowPress Releases








If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Zach Wilson's Blog   Expert Blogs

 

Lead Level Designer at Visceral Games, working on Star Wars presently, previously Battlefield Hardline. I'm @Covernode on twitter

 

Expert Blogs

Posted by Zach Wilson on Mon, 18 Apr 2016 11:41:00 EDT in Design
A look at why we get tired of games, and why sometimes we dont.


Posted by Zach Wilson on Fri, 04 Dec 2015 01:12:00 EST in Design, Console/PC
Hotline Miami 2 is a cluster of very specific design choices that add up to a unique, visionary game.



Zach Wilson's Comments

Comment In: [Blog - 04/18/2016 - 11:41]

Is this the same Patrick ...

Is this the same Patrick Haslow from Kaos Well met old friend, and thank you r n r nYou know, i 'm really interested in that as well, because it seems like one of the ways that you can obscure the spreadsheetness is by placing the player in the middle ...

Comment In: [Blog - 01/07/2016 - 02:32]

This is an excellent post, ...

This is an excellent post, thanks travis

Comment In: [Blog - 12/04/2015 - 01:12]

when two players fire their ...

when two players fire their guns simultaneously and kill each other. Usually it 's a pejorative in competitive multiplayer matches where you want there to be a clear winner, otherwise it feels unfair - this is more common in Battlefield because the bullets are physically modeled versus the hitscan raycast ...