Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
September 15, 2019
arrowPress Releases

If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Vasiliy Sabirov's Blog


I'm Vasiliy Sabirov and I'm a Lead Analyst at devtodev. Glad to share my thoughts and 7+ years of game analytics experience with you.

Feel free to drop me a line if you have any questions or comments, and check our Education Center for more articles and exclusive webinars on mobile analytics.


Member Blogs

Posted by Vasiliy Sabirov on Mon, 20 May 2019 10:28:00 EDT in Business/Marketing, Production, Serious
We at devtodev collected 10 great links which could be useful for game analysts and game developers and tried to organize them in the most logical way possible - by topic of interest giving you enough resources to learn from.

Is it such a good strategy to let your intuition rule when you're handling a complicated project that has a lot of people involved? Check these 15 cognitive biases that are very common for game developers and learn to avoid them.

Posted by Vasiliy Sabirov on Tue, 12 Dec 2017 09:52:00 EST in Business/Marketing, Indie, Social/Online
In this article we will focus on the fundamentals of game analytics and which basic points you need to consider when setting up analytics for your games.

Posted by Vasiliy Sabirov on Thu, 09 Nov 2017 09:50:00 EST in Business/Marketing, Social/Online, Smartphone/Tablet
Measuring user loyalty remains one of the most important questions for product’s success. Let's see all the major metrics that you need to know to calculate your user loyalty.

Posted by Vasiliy Sabirov on Tue, 01 Aug 2017 01:14:00 EDT in Business/Marketing, Production, Serious, Indie, Smartphone/Tablet
Why is your revenue dropping in summer and how to calculate seasonality of your game? In this article, we'll look at the most common examples of seasonality and will learn to manage forecasts basing on that knowledge.

Posted by Vasiliy Sabirov on Wed, 05 Jul 2017 10:26:00 EDT in Business/Marketing, Production, Serious, Indie, Social/Online
Check an overview of the 28 key metrics that you need to know on when developing your mobile apps.

Vasiliy Sabirov's Comments

Comment In: [Blog - 06/05/2017 - 10:00]

thanks for a great guide ...

thanks for a great guide Johan r nby the way, what about analytics I might be missing it because it 's my specialty : r nBut I think that analytics is a proven way to make a game better. It won 't resurrect a really bad game though, but it ...

Comment In: [Blog - 06/08/2017 - 09:46]

thanks for a great post ...

thanks for a great post r nand which analytics system are you using at the moment I 'm a co-founder at - we 've created an awesome software to analyze games and would be happy to work with you :