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November 27, 2021
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Tommy Thompson's Expert Blogs

Posted by Tommy Thompson on Wed, 09 Dec 2020 10:11:00 EST in Design, Programming, Console/PC
In an exclusive interview with developers at Ubisoft Toronto, we discuss the challenges of making the Legion's 'Play as Anyone' simulation come to life.


Posted by Tommy Thompson on Wed, 04 Nov 2020 08:53:00 EST in Design, Programming, Console/PC
How a fuzzy logic system combined with thousands of rules powers the civilian NPCs in Watch Dogs.


Posted by Tommy Thompson on Fri, 11 Sep 2020 11:26:00 EDT in Design, Programming, Production, Console/PC, Indie
As the game launches on PC, we sit down with developers Awe Interactive find out how AI design and level generation are built to support this rhythm-focussed first-person shooter.


Posted by Tommy Thompson on Thu, 27 Aug 2020 05:53:00 EDT in Design, Programming, Console/PC, Indie
The most challenging part of development, let's explore the inner workings of Cities: Skylines citizen and traffic systems.


Posted by Tommy Thompson on Thu, 30 Jul 2020 11:04:00 EDT in Design, Programming, Console/PC
The release of Command and Conquer Remastered comes with an added bonus: the release of the source code. So let's dive in and find out how enemy AI works in Tiberian Dawn and Red Alert.


Posted by Tommy Thompson on Wed, 17 Jun 2020 10:33:00 EDT in Design, Programming, Console/PC
With The Last of Us part 2 approaching release, let's dig into the AI design and development of the Hunters, the Infected and Ellie.


Posted by Tommy Thompson on Wed, 03 Jun 2020 05:03:00 EDT in Design, Programming, Console/PC
Exploring the four design pillars of stealth AI.


Posted by Tommy Thompson on Wed, 20 May 2020 11:17:00 EDT in Design, Programming, Console/PC
Five years since its release, there are still secrets to uncover in the AI of Alien: Isolation. So in this blog I revisit my most popular topic.


Posted by Tommy Thompson on Thu, 07 May 2020 11:29:00 EDT in Design, Programming, Console/PC
First Encounter Assault Recon proved a breakthrough moment for game AI. So let's revisit what made it so special and explore how it works in detail.


Posted by Tommy Thompson on Thu, 23 Apr 2020 10:44:00 EDT in Design, Programming, Console/PC
Facade became an internet sensation during the Lets Play boom on YouTube, but how does it work?


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