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May 9, 2021
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Tom Safarov's Blog


I'm a part of a small indie studio with a passion for the retro and pixel-art games. At the moment we are working on our first PC game. In my articles, I share my own experience, thoughts and solutions with a hope that it may help someone else to make a better game or a more successful product. However, everything I write is solely my own opinion that I do not try to impose on others. Feel free to comment and leave your feedback to my posts! I'm always looking forward to making new connections and engage in constructive discussions. Cheers ;)

P.S. Our another focus is creating graphical assets for the other game developers, so if you ever need a game art outsourcing studio, feel free to reach out here, on Twitter, or through [email protected]


Member Blogs

One man can never be equally good in everything – as a leader, at some point, you have to bring in new competencies and trust them to deliver the result. Will you?

Facts emerged about GamePack Studio (Ukraine) displaying works made by the others in their portfolio to attract the clients. Here's our statement about this.

Explaining the process of game art outsourcing project estimation in a small step-by-step guide in order to help companies that think about outsourcing their game art production to the third party art studio.

Tom Safarov's Comments

Comment In: [Blog - 02/26/2020 - 06:41]

Hi, thanks for the awesome ...

Hi, thanks for the awesome insight If I may ask, why there is no information about the expenses that you had to put into the development prior to the release Specifically, here you 're saying: That leaves us with 8,800 per month as actual profit on average since launch . ...

Comment In: [Blog - 01/28/2020 - 10:52]

Thanks ...