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July 16, 2019
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Tim Wicksteed's Blog


Tim Wicksteed

Twice Circled

Game Designer

Ionage - a steampunk themed space RTS about battling space platforms.


Member Blogs

Posted by Tim Wicksteed on Wed, 25 Nov 2015 03:27:00 EST in Business/Marketing, Design, Indie
The dust has settled since launch and I finally feel like I'm in a position to collect my thoughts and do a 'round-up' piece on Big Pharma, share some of the things I've learned.

Posted by Tim Wicksteed on Tue, 15 Sep 2015 02:41:00 EDT in Business/Marketing, Indie
An analysis of recently released pharmaceutical-themed management sim, Big Pharma's sales results.

Posted by Tim Wicksteed on Thu, 05 Sep 2013 04:10:00 EDT in Business/Marketing, Design, Indie, Smartphone/Tablet
In this third article in a series of Indie Perspectives Tim Wicksteed gives a post-mortem on the launch of his first F2P game, Ionage. After digesting and divulging all the interesting numbers he looks to the future and the next steps for the game.

Tim Wicksteed's Comments

Comment In: [Blog - 08/28/2013 - 01:25]

Thanks for posting, last night ...

Thanks for posting, last night I gave a talk to my local game dev community about my first indie title, Ionage, not being the great financial success we all hope for. Therefore what you 're talking about here feels very close to home at the moment. r n r nLike ...

Comment In: [Blog - 08/06/2013 - 02:00]

Hi, Tim Wicksteed, developer behind ...

Hi, Tim Wicksteed, developer behind Ionage here. I think you 've made a really fair and honest assessment of the game 's F2P design and I appreciate the feedback. r n r nThe limited maximum LTV was a deliberate design decision and so far does not seem to have affected ...