Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
December 9, 2019
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Stanislav Costiuc's Blog   Expert Blogs

 

Personal Website: stanislavcostiuc.com

E-mail: [email protected]

Twitter: @farlander1991

Current Position: Lead Game Designer at Ubisoft

 

Expert Blogs

Posted by Stanislav Costiuc on Mon, 02 Dec 2019 10:34:00 EST in Design, Serious
A lot of designers starting out like to take a linear approach in design - first keep designing only on paper and then implement exactly that. This is not the most efficient way to do this, so let's talk about iterative design.


Posted by Stanislav Costiuc on Mon, 11 Nov 2019 11:34:00 EST in Design, Serious
A lot of times I get asked if one needs to know one particular field or another to become a Game Designer. In general, the question doesn't have a simple and straightforward answer, but we'll try to discuss it here.


Posted by Stanislav Costiuc on Mon, 28 Oct 2019 10:24:00 EDT in Design, Serious
During my time in the industry, I had to interview and review tests of many aspiring designers. What I've noticed is that there are a lot of misconceptions potential juniors have, so I decided to create a series dedicated to these misconceptions.


Posted by Stanislav Costiuc on Mon, 01 Jul 2019 10:35:00 EDT in Design, Console/PC
Uncharted 2 has some of the most exceptional pacing in action/adventure video games. Let's take a look at what that means and how the game achieves it.


Posted by Stanislav Costiuc on Tue, 25 Jun 2019 10:24:00 EDT in Design, Console/PC
Uncharted 2 has some of the most exceptional pacing in action/adventure video games. Let's take a look at what that means and how the game achieves it.


Posted by Stanislav Costiuc on Fri, 31 May 2019 10:07:00 EDT in Design, Console/PC
A look at different facets of Horizon: Zero Dawn and what Guerrilla has done to create a wholesome, engaging experience.



Stanislav Costiuc's Comments

Comment In: [Blog - 10/28/2019 - 10:24]

Thanks Interesting you mention that, ...

Thanks Interesting you mention that, as my next video in this series is going to be about the knowledge a designer should have/amass :

Comment In: [Blog - 06/25/2019 - 10:24]

Thanks. They work for me ...

Thanks. They work for me fine, but I was using Gamasutra 's internal upload options to show them. When will have the time will try to reupload to a different website like imgur and change to a link, hopefully that will fix the issue

Comment In: [Blog - 10/22/2018 - 09:38]

I honestly didn 't mind ...

I honestly didn 't mind the Black Mask reveal. Maybe because I just really enjoyed Joker 's arc in this one. r n r nAnd in general, even though I have my issues with Batman: Arkham storytelling, it 's kinda neat that the four games form a single epic of ...

Comment In: [Blog - 09/28/2018 - 04:01]

Thanks for the comment r ...

Thanks for the comment r n r nYeah and it feels like I didn 't even touch the surface on what made the combat system feel so great. There are a lot of games that are copying the Arkham combat system but are not including all those little details that ...

Comment In: [News - 05/16/2018 - 03:59]

Great list I would add ...

Great list I would add Rainbow Six: Siege to the list. The way sound design is utilized for player strategy as well as just makes everything so much more intense and how because of it at the end of matches your heart rate actually starts going faster because of the ...

Comment In: [Blog - 02/25/2018 - 10:12]

Yeah I realized that after ...

Yeah I realized that after the article got published, but hadn 't had the time to change that, apologies for inconvenience. But I do have a little time now. Added images.