Simon Carless's Expert Blogs
Turns out there are VERY GOOD wishlists on Steam, and VERY BAD wishlists, in terms of conversion. How do you know which ones you have? We're going to try to find out...
There is no silver bullet in having people find your game. If you’re relying on one thing to change your fortunes radically - you’re using the wrong strategy to develop & market your game.
The latest roundup of interesting games, articles & videos from the last week includes new titles like Snowrunner & old beefs like the Donkey Kong high score lawsuit.
Chris Wright of Fellow Traveller - the head organizer of the LudoNarraCon Steam showcase/sale for 2019 and 2020 - was kind enough to chat with me for a detailed Q&A.
So your game has a lot of Steam wishlists, but then it launches... and it doesn't sell many copies! What happened? We try to delve into it within..
Lots of great things to see this week, from Streets Of Rage's surprising comeback to an Animal Crossing talk show & far beyond.
It seems important to me that devs spend a lot of time on nurturing their game community before launch. But many can’t or don’t. Here's advice on how you can do a better job!
The latest piece rounding up the week's notable writing and videos in games includes pieces on new games from Cloudpunk to Industries Of Titan, plus a bunch of neat historical writing & research.
Is your view of where Steam is glass half-empty, or glass half-full? Either way, we've got some graphs that you can obsess over! Plus lots more...
The latest picks for the top writing, video & news of the week include a great Outer Worlds doc, the return of Chex Quest, & lots more besides.
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