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Semen Frish's Comments

Comment In: [News - 01/29/2015 - 04:31]

Good old Frogger : ...

Good old Frogger :

Comment In: [News - 01/23/2015 - 07:10] 28video game 29 ... 28video game 29

Comment In: [Blog - 01/09/2015 - 01:32]

Yeah, CoD:AW without SSD loads ...

Yeah, CoD:AW without SSD loads too long :

Comment In: [Blog - 12/18/2014 - 03:55]

Strong minimalistic selection. I 've ...

Strong minimalistic selection. I 've tried FEZ after Indie Game the Movie, couldn 't play more the 1,5 levels, kind of a bit too much with festival achievements :

Comment In: [Feature - 12/22/2014 - 03:25]

Funny, I 've heard about ...

Funny, I 've heard about 4 and played 1: Titanfall :

Comment In: [Blog - 12/18/2014 - 08:49]

Geometry Wars 3 is avail ...

Geometry Wars 3 is avail for PC, going to try this legendary game :

Comment In: [News - 12/19/2014 - 09:48]

I 'm curious about Destiny, ...

I 'm curious about Destiny, there is no PC version and can 't make myself play on PS3 :

Comment In: [News - 12/17/2014 - 03:00]

I 've played Titanfall on ...

I 've played Titanfall on a free weekend strong multiplayer game and Threes is a weird phenomena as for me :

Comment In: [Blog - 12/17/2014 - 02:16]

Wolfenstein: The New Order was ...

Wolfenstein: The New Order was surprisingly good, looks like fresh blood in action :

Comment In: [Blog - 12/08/2014 - 01:44]

About a year ago we ...

About a year ago we 've found that in some cases with runtime overload Unity shows unexpected behaviour. One of consequence was crazy multiplying of a gameobject, In our case it was enough to use GameObject.FindGameObjectsWithTag for solving that problem. Your code is more universal. Thanks.

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