Sande Chen's Expert Blogs
In this article, game designer Sande Chen summarizes Jonathan Blow's session at the 2019 Taipei Game Developers Forum, in which he gave a behind-the-scenes look at the development of his game, Braid.
In this article, game writer Sande Chen discusses how the VR experience impacts empathetic responses.
In this article, game designer Sande Chen looks at why social impact game designers should consider emotion-based appeals rather than statistics-filled logic.
In this article, game writer Sande Chen opines about forced failure as story moments and how players are more likely to forgive forced failure when engaged in story-driven games.
In this article, game writer Sande Chen looks at a virtual reality experience made for social impact.
In this article, game designer Sande Chen delves into the connection between a person's identity, emotions, and behavior change.
The 3rd IGDA Game Design SIG AMA in conjunction with the National STEM Challenge focused on game writing and featured game development questions from mentors and students from around the United States.
Do you believe game designers have an ethical obligation to their players?
IGDA Game Design SIG presents its first Play Harder Challenge, meant to expand your game playing horizons, introduce you to new genres and designers, and make you think more about the art of game design.
In this article, game designer Sande Chen relates advice to parents and developers alike on how parents find age-appropriate and educational apps for children.
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