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October 22, 2020
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Ross Przybylski's Member Blogs

Posted by Ross Przybylski on Wed, 15 Nov 2017 09:51:00 EST in Business/Marketing, Design, Indie
Working 80+ hour weeks as an indie dev, I often had to choose between my wife and my work. This is the story of how our relationship and our game became even better by working together.

Posted by Ross Przybylski on Fri, 27 Oct 2017 02:58:00 EDT in Design, Indie
A great way to innovate is by solving a problem for the player. Learn how my collaborations with players inspired 3 unique tactical combat mechanics never before seen in the tactics genre.

Posted by Ross Przybylski on Mon, 13 Feb 2017 10:00:00 EST in Business/Marketing, Production, Serious, Indie, Smartphone/Tablet
Learn professional techniques used to forecast the potential revenue of F2P mobile games including key performance indicators, how to estimate the size of your market, and actual genre based metric values you can use to get accurate sales estimates.

[Previous Ross Przybylski Blogs]