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September 22, 2021
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Nick LaMartina's Blog


With over a decade of professional audio expertise, Nick LaMartina is a veteran sound designer and an award-winning composer with experience across numerous genres and disciplines. Nick is an expert user of the most popular development middlewares, such as Unity, UnrealEd, and FMOD. He is a serious power-user of Wwise, with five years of experience creating sophisticated, moving audio productions with surround mixing and HDR audio. He has shipped multiple titles with Wwise, and has a sophisticated understanding of how to optimize audio systems for platforms ranging all the way from PC MMOs down to small apps on mobile devices.



Member Blogs

Posted by Nick LaMartina on Mon, 04 Jan 2016 01:31:00 EST in Audio, VR
A postmortem on "Fixing Incus", an Oculus audio demo utilizing the RealSpace3D audio spatializer. This article examines some of the challenges and opportunities that 3D spatialized audio brings to the VR and AR spaces.