Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
February 20, 2020
arrowPress Releases

If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Nick Cummings's Blog


I'm a writer and designer who somehow wound up working for Facebook for a few years. After some soul-searching, I recently decided to focus full-time on game development.

Things I am:

  • A guy who makes games
  • Editor-in-chief of Silicon Sasquatch, an independent blog with a dumb name about the cultural significance of games
  • An avid reader and writer
  • Breathing, currently

Lots more things happen over at @nickcummings.


Member Blogs

Posted by Nick Cummings on Thu, 30 Oct 2014 02:29:00 EDT in Business/Marketing, Design, Production, Indie
Moving to a new city and meeting new people is toughbut it's even harder if you're an independent game dev. Fortunately, finding a new community of new friends and colleagues in the indie games scene is easier than ever. Here are 5 tips to get started.

Posted by Nick Cummings on Mon, 16 Jun 2014 06:29:00 EDT in Design, Production, Indie
The space-dust has settled on the Space Cowboy Game Jam, and the results are in! In this postmortem, I compare how the game was scored by other players to my original design goals and share the most helpful lessons I learned from the friendly competition.

Nick Cummings's Comments

Comment In: [Blog - 10/30/2014 - 02:29]

That 's great to hear ...

That 's great to hear Even something as simple as setting up a regular time to meet and work independently can be a great way to make connections and kick-start your own independent work. I definitely got a lot of value out of attending a weekly coffee-and-game-dev meetup in Seattle.