Nicholas Laborde's Blog
Hi, I'm Nicholas Laborde, the founder of Raconteur Games in Lafayette, Louisiana. Our goal is to tell stories! I'll be here to talk about business and the indie scene, as well as my experiences. What's your story?
In this post, Nicholas Laborde, video game "business guy" and founder of Raconteur Games, recounts the development of a game about life, love, and loss.
In this article, Nicholas Laborde of Raconteur Games discusses how to build an indie game dev community from scratch in your city.
In this blog, Nicholas Laborde of Raconteur Games, the video game "business guy", discusses the vital role of producers in a small team setting.
In this post, Nicholas Laborde of Raconteur Games discusses how their game was rejected from PAX -- and what they did as a response.
Nicholas Laborde, the "business guy" at indie developer Raconteur Games, gives his #1 secret to surviving the indiepocalypse.
This is the story of how our game's Steam rating plunged, and how we persevered to make our game the best it could be.
Nicholas Laborde's Comments
[Blog - 07/16/2018 - 10:00]
[Blog - 12/22/2016 - 10:44]
Thanks Ben I haven 't ...
Thanks Ben I haven 't been down to any NOLA meetups yet , but I know we have some folks that love going down there. :
[Blog - 11/17/2016 - 10:39]
Danny, thanks for the kind ...
Danny, thanks for the kind words Yes, your list of items are certainly things within the realm of most producers ' wheelhouses It 's not just keeping the game on track - it 's ensuring the success of the product on multiple - sometimes MANY - fronts I do all ...
[Blog - 07/12/2016 - 10:36]
Thanks Nathan, appreciate you taking ...
Thanks Nathan, appreciate you taking the time to read and comment Performing these steps is just as much a short-term test as a long-term investment -- building up a community is so pivotal and especially a community that you 're able to contact at any moment
[Blog - 07/05/2016 - 11:33]
[Blog - 03/17/2016 - 08:12]