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August 13, 2020
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Nic Rutherford's Blog


Solo game developer with over 25 years experience from the UK. Started programming on a BBC Microcomputer many years ago. Since then, I've worked with many different startups and with many different technology stacks. Before decided to go full time as a game developer, I've had many years of working with Solutions Architecture as well as rapid prototyping.

Passionate about game development as well as gaming, turning full time has allowed me to focus my passions on Fringe Planet - a survival simulator game inspired by Dwarf Fortress and Rimworld.

Dyslexic and dyspraxic - and a huge supporter for accessibility in gaming!

When not coding, I enjoy music, camping and fishing. Drinking tea is pretty high on the priority list as well as talking about my cats (which I do, a lot). Very active on twitter. I also sometime develop while in a tent :-)



Member Blogs

Posted by Nic Rutherford on Thu, 22 Aug 2019 11:18:00 EDT in Business/Marketing, Social/Online
More information about the Fringe Planet Kickstarter - a week into the adventure

Posted by Nic Rutherford on Mon, 19 Aug 2019 10:36:00 EDT in Business/Marketing, Social/Online
More information about the Fringe Planet Kickstarter - along with two huge mistakes I made with campaign. Blogging about this to help others avoid these mistakes

Posted by Nic Rutherford on Fri, 16 Aug 2019 10:33:00 EDT in Business/Marketing, Social/Online
I'm running my first Kickstarter, and the first 24 hours was a whirlwind of activity. I thought it might be useful to other to share my experiences.

Nic Rutherford's Comments

Comment In: [Blog - 08/16/2019 - 10:33]

I very much agree - ...

I very much agree - the first 24-48 hours are super critical and very good indication if a campaign will succeed. I would very much do my pre-marketing differently - I focused very heavily on Twitter - which has been both a good and bad thing. It 's finding different ...