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December 9, 2019
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Michael Samyn's Comments

Comment In: [News - 02/16/2011 - 01:56]

You make fun sound so ...

You make fun sound so boring, William. In the article I am trying to encourage people with an interest in games to ditch all the unnecessary artsy ballast as much as I'm trying to encourage people with an interest in the artistic side of interactive entertainment, to look a bit ...

Comment In: [Feature - 02/16/2011 - 04:45]

Thank you for the link, ...

Thank you for the link, Stephen. Looking forward to reading your article. I like the idea of an 8th art. And the association with the concept of Gesamtkunstwerk. As for your first remark, I can only talk about my own experience of being an atheist moved to tears while listening ...

Comment In: [Feature - 01/19/2011 - 04:20]

The incentive seems clear from ...

The incentive seems clear from what you're saying: to change the perception that computer games are violent and rules-driven in order to access the market of consumers who'd enjoy expressive play.

Comment In: [Blog - 12/09/2010 - 03:11]

@Chicken Soup With games like ...

@Chicken Soup With games like Dinner Date, the action moves away from the object to the player. It's not so much about what you can do to the system, as what the system can do to you. Cassandra's reference to theater is to the point. Dinner Date gives you an ...

Comment In: [News - 10/11/2010 - 10:27]

Yes, yes. It pleases us ...

Yes, yes. It pleases us tremendously that our friends at Thatgamecompany are exploring some of the ideas we also had for The Endless Forest. We keep inspiring each other. It's wonderful I'm really looking forward to a multiplayer game that is about being together with someone and about playing. These ...

Comment In: [News - 10/13/2010 - 08:09]

All games are casual. http://tale-of-tales.com/blog/2008/03/14/games-less-casual/ ...

All games are casual. http://tale-of-tales.com/blog/2008/03/14/games-less-casual/

Comment In: [News - 10/07/2010 - 11:58]

Maybe the lines and that ...

Maybe the lines and that web are the illusion

Comment In: [Feature - 10/07/2010 - 05:30]

Dear Alan Youngblood, dario silva ...

Dear Alan Youngblood, dario silva and Ara Shirinian, you're doing exactly what I warned against in the article: you're designing for the real-time medium on paper, in words. Trust me: your imagination will not produce good designs Nobody's will. Possibly because we're in the very early stages of this medium's ...

Comment In: [News - 06/21/2010 - 06:50]

Here's our position, as expressed ...

Here's our position, as expressed in a presentation at the recent Festival of Games: http://tale-of-tales.com/tales/ArtWithGames

Comment In: [News - 02/10/2010 - 08:47]

Given that there is no ...

Given that there is no criticism of mainstream games to speak of, we can hardly expect criticism of indie games. Perhaps if indie games happened outside of the marketplace, we could talk about them in earnest. But things being the way they are, we know very well that a negative ...

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