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Max Schulz's Blog   Expert Blogs

 

Max Schulz is a German-based concept artist and art director that started in the games industry 12 years ago. He worked on titles such as Path of Exile, Injustice 2, the movie Wonderwoman and the upcoming game release of Suicide Squad.

 

Expert Blogs

Posted by Max Schulz on Thu, 22 Oct 2020 11:10:00 EDT in Production, Art
We all love the fact that computers can execute annoying work for us. Work we already know how to do. And now there’s a new kid in town: Style-GAN’s - short for Generative Adversarial Networks that can support the creative vision of your team.



Max Schulz's Comments

Comment In: [Blog - 10/22/2020 - 11:10]

Hi Cat, I 'm glad ...

Hi Cat, I 'm glad you found this article to be useful.Regarding your question it very much depends on what the goal of the concept art piece is. If it is a mood concept, often used early in pre-production to get a wide array of ideas out as a discussion ...