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Matthew Emery's Blog
In 15 years in games, I've been fortunate to work with 40+ companies on 80+ games in PM, publishing, production and design roles.
I can't get enough of helping teams to improve their games' performance!
For help with problems related to game monetization, F2P economy, data analytics, overall performance, or for a fresh perspective on your product, reach me at [email protected], connect on LinkedIn, or schedule a call.
TGC’s on-demand Product Management, Design, Analytics and Monetization support produces game-changing results for (30+) game developers and publishers.
SERVICES: Mobile Game IAP and Ad Monetization • #Analytics / Data Analysis • KPI Improvement • #Freetoplay Economy Design • #Monetization Design and Merchandising • User Acquisition • ASO
CLIENTS: Rovio, Activision Blizzard, Glu, Capcom, Boss Fight, Backflip, Peoplefun, Robot Ent., Tabtale, Vidmob, Tap Slots, Hidden Variable, Foxglove, 704 Games, Happy Giant, Fifth Journey, Toxicality, Terrible Toybox, Red Rhino, MSH Labs, AC&A and more!
“We’ve worked with a number of monetization analysts, but none have had the unique combination of theoretical and practical tools that Matt has demonstrated" - Hidden Variable
"Matt is an invaluable resource to our team. His suggestions had an immediate and positive effect on our numbers." - 704 Games
"In every respect TGC is highly integrated with the team, highly responsive to management and immensely valuable to the enterprise." - PeopleFun
"Matthew came up to speed, seemingly instantly, and has been providing deep insights into the user funnel and game economy." - Glu
"His fresh perspective provided actionable insight on day one." - Boss Fight