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September 16, 2019
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Lewis Gunson's Blog

 

Level designer and composer.

Twitter: https://twitter.com/lewisgunson

Blog: https://shapeofplay.wordpress.com/

 

Member Blogs

Posted by Lewis Gunson on Mon, 09 Sep 2019 10:20:00 EDT in Indie, Design
Here I take another look back at Variable State's 2016 game Viriginia, observing how the effective use of spatial design, object placement and audio keeps the player engaged within such a strict linear format.