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Kevin Ryan's Comments

Comment In: [News - 09/22/2015 - 08:05]

Always sad to read these ...

Always sad to read these types of posts. But glad that you are remembering and recognizing members of our industry.

Comment In: [News - 06/08/2015 - 04:08]

That 'd make the Qwiboo ...

That 'd make the Qwiboo graph worthless because there is always a huge drop off in sales once a Steam sale ends.

Comment In: [Blog - 03/31/2015 - 02:49]

Yeah, I had considered different ...

Yeah, I had considered different options, yours is a neat one that I hadn 't considered, but decided in the long run that the safest thing was to just take the short term pain of converting everything to ints. r n r nThat hash check we put in has saved ...

Comment In: [Blog - 02/27/2015 - 03:08]

I did a couple of ...

I did a couple of these match type games a few years ago. Buggle used a circular layout where the gaps when matches were made would be filled by the bugs sliding in towards the center of the web before replacements flew in. r n r nhttps://www.youtube.com/watch v lggqwe4sD8c r ...

Comment In: [Blog - 02/25/2015 - 01:15]

I can t imagine a ...

I can t imagine a life that doesn t involve making games lt --Yep, ain 't that the truth. r n r nTrain Jam sounds real neat. Oh, and... Happy Birthday youngster

[Previous Kevin Ryan Comments]