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July 21, 2019
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John Szczepaniak's Comments

Comment In: [Blog - 04/11/2019 - 10:40]

I read the article up ...

I read the article up to the fly/honey subtitle and stopped. r n r nI disagree strongly with this whole argument. Especially the Roguelike defence. r n r nI absolutely detest Roguelikes for the very reasons they 're praised/defended here. The genre gets a lot of praise so I have ...

Comment In: [News - 03/15/2019 - 06:43]

This entire video made me ...

This entire video made me think of a highly skilled and well trained theatrical stage set designer complaining about going to work in Hollywood, because the multiple camera angles and moving cameras found in films ruins their theatrical stage sets created to be viewed statically from a single angle.

Comment In: [Blog - 11/07/2018 - 11:27]

This was a fantastic read. ...

This was a fantastic read. I always enjoy discovering distinct words or phrases in foreign languages to describe something specific or unique. German is full of them. r n r nAnyway, I 've yet to play Breath of the Wild, but the sword breaking mechanic sounds awful, because it would ...

Comment In: [News - 07/09/2018 - 04:11]

This is all kinds of ...

This is all kinds of fascinating. I love seeing a modern dev wrestle with the complexities of antiquated hardware. r n r nCool to know he 's also testing on real hardware, not just DOSbox.

Comment In: [Feature - 09/19/2012 - 04:00]

I doubt anyone will read ...

I doubt anyone will read this but... r n r nI recently played through the original Crackdown on X360 for the first time, and was astounded to discover that it 's basically a remake of Immercenary. Sci-fi futuristic setting, orbs to increase stats, generic fodder enemies over an entire giant ...

Comment In: [News - 04/03/2018 - 06:46]

Very sad to hear this. ...

Very sad to hear this. He was a multi-talented creator and fun to interview. Besides games he also worked as a journalist, strategy guide writer, book author, and was involved in the screenplay adaptation of Otogirisou.

Comment In: [Blog - 02/27/2018 - 10:04]

My primary takeaway from this ...

My primary takeaway from this is that we need socialism across the whole of Europe so that no student ever needs pay tuition fees. And instead this should be funded through the heavy taxation of corporations. Heavy socialism would improve things for everyone across the board really. You story is ...

Comment In: [News - 02/22/2018 - 04:57]

As a long time fan ...

As a long time fan of the series, the developer TFB, and both Reiche and Ford, this is riveting stuff. I had been curious about this series reboot, but the fact they 're trying to sue Reiche and Ford has completely soured me on supporting Stardock or its products. r ...

Comment In: [Blog - 09/27/2017 - 09:34]

Also, I stated 3398, but ...

Also, I stated 3398, but that 's for the UK store. Apparently in the USA the number of games is 3404 Whatever. That 's a lot of games I got all that I wanted this past week, plus a ton of demos for stuff which I don 't want to ...

Comment In: [Blog - 10/10/2016 - 03:44]

Wonderful write up, funny and ...

Wonderful write up, funny and informative. Thanks for the links to HG101 and my book. r n r nI was actually transcribing Yoshi Kiya 's interview for Volume 3 when this article went live. He speaks about how basically no one had any concrete design plans when making games, they ...

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