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September 29, 2020
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John Girvin's Blog

 

Respawned 80's Game Developer. Serious Hobbyist.

A Java enterprise architect kind of guy who got bored writing insurance software for other people and decided to misspend some more years (well, evenings) in much the same way I misspent much of my youth: making crappy games.

Except this time not in 100% Assembly Language or on 8-bit home micros. Probably.

 

 

Member Blogs

Posted by John Girvin on Tue, 24 Feb 2015 01:47:00 EST in Business/Marketing, Programming, Production, Indie, Smartphone/Tablet
Atoms, the game I released for iOS, has been out for few months now. I think it's time to take a look back and see what did and didn't work.



John Girvin's Comments

Comment In: [Blog - 02/24/2015 - 01:47]

I 'm on the fence ...

I 'm on the fence about up-front payment. I prefer it for a number of reasons, but I 'm also aware of the reported market realities. I have only pennies in ad revenue to lose though so I might run an experiment for a few months just to gather data ...