James Rowbotham's Blog
My name is James, I’m an indie game developer (@cbGameDev). I make bigger games with my friends in a studio I helped start up and make smaller games on my own in my spare time! I enjoy the challenge of working on big scale games in a team and I use the smaller games to have some fun, learn and stay motivated through shorter development cycles.
Member Blogs
Posted by
James Rowbotham
on Mon, 04 Jan 2021 10:38:00 EST
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Design,
Programming,
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Console/PC,
Indie,
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Indie
A postmortem about developing my game 'Survive Another Night' for the 2020 Epic MegaJam.
Posted by
James Rowbotham
on Tue, 04 Sep 2018 10:22:00 EDT
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Design,
Programming,
Art,
Console/PC,
Indie,
Design,
Programming,
Art,
Indie,
Art,
Indie,
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Design,
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Indie
A step by step on how I created an animated loading icon in UE4 UMG in the silhouette of a running rat to fit our games plague theme.
Posted by
James Rowbotham
on Tue, 08 Aug 2017 10:08:00 EDT
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Design,
Programming,
Art,
Console/PC,
Indie,
Design,
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Art,
Indie,
Art,
Indie,
Audio,
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Indie
This is a development postmortem for my 80s style beat 'em up game "Rage".
Posted by
James Rowbotham
on Mon, 12 Dec 2016 09:03:00 EST
in
Design,
Programming,
Art,
Console/PC,
Indie,
Design,
Programming,
Art,
Indie,
Art,
Indie,
Audio,
Design,
Production,
Art,
Console/PC,
Indie
A postmortem about a game I made called 'Indie Dev Story': A singleplayer 'clicker' game which tries to mimic the frantic feeling of being an indie developer; making your game while trying to stay healthy, social and earning enough money to pay the bills!